TheGodfatherS117 Posted December 30, 2012 Report Share Posted December 30, 2012 Hi guys, I think that the grid is unnecessery in Halo 4 Forge. In Halo Reach, I was using it a lot of time to create huge maps. But now in Halo 4 the maps are too little!! Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted December 30, 2012 Report Share Posted December 30, 2012 To what does this thread serve? You just posted another thread about the grid. I do not see why 2 topics are necessary. Quote Link to comment Share on other sites More sharing options...
TheGodfatherS117 Posted December 30, 2012 Author Report Share Posted December 30, 2012 To what does this thread serve? You just posted another thread about the grid. I do not see why 2 topics are necessary. Here in this topic I am talking about why 343 put the grid if the maps are too little...It serve to nothing! In the other topic it was about a grid lag. Quote Link to comment Share on other sites More sharing options...
vStealthYx Posted January 20, 2013 Report Share Posted January 20, 2013 i suppose i do understand what you are on about , the maps are far too small for the grid but im sure it helps some players. Quote Link to comment Share on other sites More sharing options...
AbandonedCashew Posted January 25, 2013 Report Share Posted January 25, 2013 For measurement. When I make symetrical maps, i use grids as measuring sticks ti make sure things are very well built symmetry wise. 1 Quote Link to comment Share on other sites More sharing options...
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