zRexx Posted September 3, 2014 Report Share Posted September 3, 2014 No Sprint No Classes Random Ordnance in Casual Playlists only (mixed in with normal weapon spawns) No Personal Ordnance Descope Armor Abilities as pickups only Halo CEA Elites/Grunts Take out DMR (the LR fills it's role and is balanced better) Increase Carbine Rate of Fire Like Boltshot's Primary Fire (Less Damage/Range) Keep Weapon Hitscan Tighter BR spread Oddball Throwing No Flag Dropping Flagnum Spectator Mode Return of Assault, VIP, Juggernaut, Headhunter, and Invasion Add Domination (Unreal Tournament style) Co-Op Survival Horror Mode with Puzzles and Exploration (post-apocalyptic alternate timeline, playing as ---ODSTs, health packs required to regn health) Increase Blood while adding Gibs No Dual Wielding Bring Back Falcon, Revenant, and Chopper Add Sea Vehicles Give maps more dynamic elements like traps and switches Nerf Rockets to make them more situational Add metal background music to multiplayer Default thruster pack More humor in campaign Less linear mission design Silenced SMG Halo 4's Art Direction Ice Shotgun (Cryoshot?) Flamethrower Black Hole Gun Minigun (replaces SAW, has an endless clip, has to spin up before firing, slows down movement firing or about to fire, more balanced) Plasma Rifle with Stun First Person Vehicles Replace Damage Boost with Camo Quote Link to comment Share on other sites More sharing options...
BerriesBoo Posted September 3, 2014 Report Share Posted September 3, 2014 Not bad, on the campagin 7 years ago, I had 4 players on campagin on live, 1 spartan, 3 elites(Arby, pink one and blue one) It was really awesome! xD I would love to see that to happen again! I hope so. Quote Link to comment Share on other sites More sharing options...
chadwithagun Posted September 20, 2014 Report Share Posted September 20, 2014 FLOOD FIREFIGHT I for one think this would be an amazingly fun game to play with some spartan buddies battling wave after wave of flood. If your teammate is killed, he can become a flood and join the swarm. Whoever else thinks this would kick butt, please help promote the idea! It won't happen unless 343 gets a look at this post On 9/3/2014 at 5:43 AM, GNC Green said: No SprintNo ClassesRandom Ordnance in Casual Playlists only (mixed in with normal weapon spawns)No Personal OrdnanceDescopeArmor Abilities as pickups onlyHalo CEA Elites/GruntsTake out DMR (the LR fills it's role and is balanced better)Increase Carbine Rate of Fire Like Boltshot's Primary Fire (Less Damage/Range)Keep Weapon HitscanTighter BR spreadOddball ThrowingNo Flag DroppingFlagnumSpectator ModeReturn of Assault, VIP, Juggernaut, Headhunter, and InvasionAdd Domination (Unreal Tournament style)Co-Op Survival Horror Mode with Puzzles and Exploration (post-apocalyptic alternate timeline, playing as ---ODSTs, health packs required to regn health)Increase Blood while adding GibsNo Dual WieldingBring Back Falcon, Revenant, and ChopperAdd Sea VehiclesGive maps more dynamic elements like traps and switchesNerf Rockets to make them more situationalAdd metal background music to multiplayerDefault thruster packMore humor in campaignLess linear mission designSilenced SMGHalo 4's Art DirectionIce Shotgun (Cryoshot?)FlamethrowerBlack Hole GunMinigun (replaces SAW, has an endless clip, has to spin up before firing, slows down movement firing or about to fire, more balanced)Plasma Rifle with StunFirst Person VehiclesReplace Damage Boost with Camo There are a few good ideas in this, but there are also a good many bad ideas as well. Here are the bad ones IMO: no duel wielding, no sprint, no personal ordnance, armor abilities as pickups, descope if it means you don't want scopes on non-sniper weapons, no dmr, less range for carbine, no classes, no damage boost. Here is why they are bad in the order I gave them: It makes no logical sense not to allow duel-wielding because you could balance the power boost by decreasing accuracy. It added fun dynamics to the gameplay and was sorely missed. Sprint has also added a dynamic to the halo multiplayer that was needed and has made it much more fun to play. Sprint is balanced because if you sprint too long you will have somebody jump you and get the first shot off. They earned that personal ordnance! However I am not a fan of how random it is at times and would like to see the choices reflect one's performance. Armor abilities each have their pros and cons and I have talked with many people who prefer one over the other so there doesn't seem to be one in particular causing unbalanced gameplay. Armor abilities give players customization over how they like to play, and it is a bad idea to try to take away that unless there is a very good reason. Descope? Really?? What do you want to descope? The dmr has a place and should be changed if it needs to be, but not replaced. The unsc needs that weapon in its arsenal, so it makes sense to have it in multiplayer. Don't mess with my carbine! It is one of my favorite weapons BECAUSE of the range, recoil, and damage it can do. If the fire rate is vamped and the damage dulled accordingly, I'd be ok with that because it would help you take out people trying to get behind cover. Taking away classes takes away one of the best features I have seen Halo incorporate in the entire series and again gives players customization and a way to play in the style they want to. It would be a travesty to take that away. The damage boost powerup is not an unbalanced mechanic and takes skill to make use of. I have played every halo game since halo ce on a halo edition xbox legacy, and they have only gotten better in terms of multiplayer. There are some things that can be changed and improved, but I feel like you were simply rattling off a list of things that cause bad games for you in halo 4. I would suggest playing more and feeling out the working of all the things you don't like to see if they really are a problem like you say they are, but maybe you have and I don't know. Let me know and we can talk about why you feel this way. Btw, anyone who says they don't like how Halo is trying to be like Call of Duty is saying something comparable to Ford is trying to be like Honda in terms of how similar cars have gotten nowadays. If it works it WORKS! Call of Duty will never be as good as Halo, and Halo will NEVER be like Call of Duty. You see people complaining about cod advanced warfare trying to be like halo?? That's because it will NEVER be as good. Period. Halo will always remain halo because of the spartans, aliens, weapons, gameplay, graphics, storyline, and the amazing community it has developed. Quote Link to comment Share on other sites More sharing options...
ASDF007 Posted September 21, 2014 Report Share Posted September 21, 2014 Personally I'd like to see the brute shot and smg back. as far as new things go I think that if they could do something like Destiny and have an A.I. like the ghost which could update objectives and waypoints but it mightn't be Halo style however it could be like in Halo 3 where you had Cortana in the last level but it's more useful. Also what's your thoughts on if they had an A.I. system as a guide like the ghost from Destiny Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted September 22, 2014 Report Share Posted September 22, 2014 ^ The Smg has been confirmed to come back. Take a look... http://img2.wikia.nocookie.net/__cb20140812152039/halo/images/8/8e/Halo_5_Gamescom_SMG.PNGI think it looks pretty sleek. Quote Link to comment Share on other sites More sharing options...
Guts Posted September 22, 2014 Report Share Posted September 22, 2014 On 9/22/2014 at 4:11 PM, Caboose The Ace said: ^ The Smg has been confirmed to come back. Take a look... http://img2.wikia.nocookie.net/__cb20140812152039/halo/images/8/8e/Halo_5_Gamescom_SMG.PNG I think it looks pretty sleek. Looks nicer.......and even harder to control recoil. Quote Link to comment Share on other sites More sharing options...
Andycu5 Posted September 25, 2014 Report Share Posted September 25, 2014 I want... 1. Unique weapons that aren't reskins of each other. 2. The Revenant and the Hornet. 3. Forge additions ranging from the ability to multi-select objects and manipulate them as if they were one, undo history, nav-mesh manipulation (this would allow functional AI on Forged maps), and being able to change the preview image of the map. 4. Ranked/social split 5. Less linearity in the campaign levels. 6. Tom and Lucy. Now more than ever given that Team Sabre was killed off by Catalog. 7. The Lesser Ark and Mendicant Bias 8. Blue Team I don't want... 1. Dual wielding 2. Complete disregard of the expanded media 3. Characters being killed off for the sake of shock value rather than having meaningful deaths. 4. Jul's alliance with Halsey ending with Halsey killing Jul or Jul killing Halsey. 5. Mustache-twirling villains. 6. Infinity either crashing, being boarded, or taking significant damage. This has occurred in almost EVERY piece of media that it has been in and is getting extremely repetitive. 7. Bullet-sponges 2 Quote Link to comment Share on other sites More sharing options...
dMadara Posted September 26, 2014 Report Share Posted September 26, 2014 Why Halo transformed into powerrangers? The best game of the world halo 1....now is a game of power rangger.....In halo 1, kill of 3 hit in the on the forehead, not the head.... I killed, the enemy, roket launcher with 3 shots in the forehead: sometimes get to and kill me or leave me serious,,,,,,,,,,,,the shield or double invisibility struggled to acquire...........now is a skill .................. (it game sucks ) the gameplay :It was so comfortable , I felt free ...................Now I feel compressed, it's like ....... ................ ,,,,,,,,,,,, prohibits free movement.......Halo aniversary :is not an exact replica of halo 1,,,..the magnum is very slow......... and I have to put an update to kill 3 shots.....In Which Either kills 3 shots in the head or neck,,,,,,,,,,,, (is crap) ........not require !! skill in pvp (or tuning marksmanship, hitting shots to the forehead) or intelligence ......... You destroyed the best hero of the story .................. (is disappointing) and sad ........... The soldier ,Now is a power rangers mistic force ,,,,,,,,,, fail ........ the best games halo 1, ...Eternal ........., for my generation......and announcer halo 1 and 2 is the best .......... and removed,,,,, (to take out to all the fools who made this game something so fictional and depressing.....,,,,,,,,,,, Thx .......... pvp of 1.5 o 1 scond.........................exepcional range grenades ............Now .............................................................this was my skill level of play great times that will not return, if I had all the money in the world, bought the rights,,,,,,,, Halo would make this better................. Please halo 1 ,1 copy exact in xbox one Quote Link to comment Share on other sites More sharing options...
The Director Posted September 26, 2014 Report Share Posted September 26, 2014 On 9/26/2014 at 7:48 AM, dMadara said: Reveal hidden contents Why Halo transformed into powerrangers? The best game of the world halo 1....now is a game of power rangger.....In halo 1, kill of 3 hit in the on the forehead, not the head.... I killed, the enemy, roket launcher with 3 shots in the forehead: sometimes get to and kill me or leave me serious,,,,,,,,,,,,the shield or double invisibility struggled to acquire...........now is a skill .................. (it game sucks ) the gameplay :It was so comfortable , I felt free ...................Now I feel compressed, it's like ....... ................ ,,,,,,,,,,,, prohibits free movement.......Halo aniversary :is not an exact replica of halo 1,,,..the magnum is very slow......... and I have to put an update to kill 3 shots.....In Which Either kills 3 shots in the head or neck,,,,,,,,,,,, (is crap) ........not require !! skill in pvp (or tuning marksmanship, hitting shots to the forehead) or intelligence ......... You destroyed the best hero of the story .................. (is disappointing) and sad ........... The soldier ,Now is a power rangers mistic force ,,,,,,,,,, fail ........ the best games halo 1, ...Eternal ........., for my generation......and announcer halo 1 and 2 is the best .......... and removed,,,,, (to take out to all the fools who made this game something so fictional and depressing.....,,,,,,,,,,, Thx .......... pvp of 1.5 o 1 scond.........................exepcional range grenades ............Now .............................................................this was my skill level of play great times that will not return, if I had all the money in the world, bought the rights,,,,,,,, Halo would make this better................. Please halo 1 ,1 copy exact in xbox one Erm... Well the gameplay in Halo 2 will be the same as the Halo 2: Anniversary Edition if that makes you feel better. As far as Halo CE, well, that wasn't ever really a huge XBL game. Primarily because it was released before XBL. So it was mainly played as a system link or splitscreen multiplayer game, which it still can be if you and your friends still have your old X-Box's. Anyways, H2:A will be the same as H2 gameplay wise. Quote Link to comment Share on other sites More sharing options...
BerriesBoo Posted September 27, 2014 Report Share Posted September 27, 2014 What about a good rifles or something? Quote Link to comment Share on other sites More sharing options...
PoorShotDigi Posted October 3, 2014 Report Share Posted October 3, 2014 Halo 3 MLG was the pinnacle of competitive multiplayer. Fact. (For those that argue halo 1, respect, but it was Halo 3 MLG Rules) Here is how I would make Halo 5, I would start w/ Halo 3 and ... -Eliminate / Minimize "Host" effect and lag -Restore an MLG multiplayer mode -No special abilities ( any abilities are timed drops on the map like Halo 3, maybe add promethean vision and sprint as a drop, if it tests well) -60 FPS -Restore the user level system (0-50) -Consider any feature that destroys balance a sin -Improve hit registering Please 343, the road to a great Halo 5 is spending months developing and perfecting multiplayer levels, fine tuning the mechanics, and optimizing for lag. Give us 10 "the pit" and "heretic" levels! Quote Link to comment Share on other sites More sharing options...
BerriesBoo Posted October 4, 2014 Report Share Posted October 4, 2014 We are not the real 343. This is just the fan forum. Quote Link to comment Share on other sites More sharing options...
PoorShotDigi Posted October 6, 2014 Report Share Posted October 6, 2014 Ha, Thanks for the heads up. Thought it was pretty retro for a major studio.... Quote Link to comment Share on other sites More sharing options...
HurgleFurgle Posted November 5, 2014 Report Share Posted November 5, 2014 I would like to start off by saying that I felt limited in halo 4 compared to previous Halo's. This was mostly because I felt a lack of space on maps, a large majority of maps are close quarters and there seems to be no verticality to any of the maps. What I mean is that maps are too small and overcrowded in my opinion, something on the scale of the Spire map in Halo Reach is a good example of size both vertically with its main tower and horizontally with its overall length. Forge is also limited by this aspect as there seems to be a lack of props to build with, environments are stale and oblique of features. I also miss the amount of space for vehicles, I miss running on a five kill splatter spree on a ghost or shooting people with a gauss cannon from across the map which is a good point to bring up as the aim assist really dulls the gameplay for me.all of the maps have large sightlines, even the smallest map has large sightlines effectively rendering close quarters weapons useless, I've hardly ever killed anyone in melee range with my fists aside from assasinations. Lastly power weapons simply aren't nearly as powerful as the battle rifle or assault rifle, the range along with the sightlines practically make most power weapons useless in comparison. For example the energy sword is much less useful now though explosives are still very effective. Final note, friendly fire is nearly non existent and promotes grenade spamming by both teams or even firing rockets at your team to get the splash damage onto the enemy team. To sum this post up: Larger maps which are more vehicle friendly Tighter and shorter corners in maps forcing more close quarter action More obstacles in the environment to use as cover Break line of sight with obstacles Bring back friendly fire on all gamemodes Quote Link to comment Share on other sites More sharing options...
DIABLO 0166 Posted November 7, 2014 Report Share Posted November 7, 2014 I wonder if there is going to be any maps from Halo 2 to Halo 5! It would be awesome if Halo 5 had every map in Halo! Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted November 9, 2014 Report Share Posted November 9, 2014 ^ Midship, a map from Halo 2 ( I think that is the name anyway ) is the only confirmed map right now from past Halo games in H5g. But we already have the Mcc so we don't need all the Halo maps in H5. Not like we need them anyway. We need new maps, not old ones. Plus new maps fits with the new mechanics better. Quote Link to comment Share on other sites More sharing options...
ded Posted November 9, 2014 Report Share Posted November 9, 2014 It's been shown time and time again that catering to CoD kiddies does not work. Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted November 9, 2014 Report Share Posted November 9, 2014 (edited) ^ But im a Cod kiddie, I want to catered too! 343 were not catering to "Cod kiddies" they wanted to expand Halos interest range. Sprint for example is in pretty every fps around, and speeds up gameplay etc there is enough stuff on the internet why it is a good thing. Yes, they made some bad decisions, but it was 343s first Halo game, Halo 5 will be much better. Besides the majority of people who hate on sprint also enjoy Cod..... Edited November 9, 2014 by Caboose The Ace Quote Link to comment Share on other sites More sharing options...
brhome Posted November 10, 2014 Report Share Posted November 10, 2014 things i don't want jet back classes 1 Quote Link to comment Share on other sites More sharing options...
MIG5 Posted November 11, 2014 Report Share Posted November 11, 2014 I GOT A PERFECT IDEA TO SATISFIED BOTH OLD SCHOOL HALO GAMERS & HALO GAMERS THAT LOVE THE NEW ABILITY'S! You could make a multiplayer game mode (example Classic Team Slayer ) that takes of all the thruster ability's and new stuff etc. And keep it old school like the Halo 2 MP so all the old school players are happy. And then you keep all the other stuff for the other gamers that love all the new abilities. This way you keep everybody happy! 1 Quote Link to comment Share on other sites More sharing options...
Purple Posted November 12, 2014 Report Share Posted November 12, 2014 On 11/10/2014 at 6:32 PM, brhome said: things i don't want jet back classes This. 100% this. Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted November 14, 2014 Report Share Posted November 14, 2014 ^ Well I can confirm Jet packs and classes ( loadouts ) are not coming back in H5g, tis all Spartan abilities and fair starts. Quote Link to comment Share on other sites More sharing options...
Kamal Kalii Browne Posted November 14, 2014 Report Share Posted November 14, 2014 I really think dual wielding should be brought back. It can be done so that you can throw grenades while dual wielding. Just double tap the left bumper to throw the grenade, the spartan could just place the the gun in his left hand on his/her thigh then throw the grenade then bring it back up. Quote Link to comment Share on other sites More sharing options...
Hairy Salami Posted November 18, 2014 Report Share Posted November 18, 2014 Firefight mode! No jetpack thrusters or any of that nonsense, or at the very least make a matchmaking playlist without it. Quote Link to comment Share on other sites More sharing options...
xxBEASTLYBOYZxx Posted November 18, 2014 Report Share Posted November 18, 2014 I would definitely like to see firefight instead of Spartan Ops. I just thought of a great idea for the campaign. My idea is that maybe they could make separate paths in the campaign. Like you could either kill an enemy or take him prisoner and these would make the gameplay slightly different. This would make it a lot more fun to play through the campaign many times. Weapon customization?? Quote Link to comment Share on other sites More sharing options...
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