N8ball137 Posted January 2, 2013 Report Share Posted January 2, 2013 In flood mode the flood are way too fast ,they have a thruster pack and their lunge is way too long please make them slower and shorten their lunge I can't even play the game mode because they can melee while in the middle of using their thruster pack please fix this!!! Or just add alpha zombies like in reach Quote Link to comment Share on other sites More sharing options...
Bloody Initiate Posted January 3, 2013 Report Share Posted January 3, 2013 Infection/Flood has always been a very difficult gametype to balance. It's very hard to balance something when you're making the two sides of the conflict use such different weapons. I tend not to play it for this reason. It will never be balanced, because you either have zombies slaughtering humans OR you have humans holding up in unassailable locations. There is no middle ground, no room for players to actually shine, just a zombie game. I hate zombies, I hate the Flood, and I only play this gametype when I need a challenge or when a friend wants to play it. 1 Quote Link to comment Share on other sites More sharing options...
SatanicBagels Posted January 3, 2013 Report Share Posted January 3, 2013 Agreed w/ OP... ~Flood need to always die from Headshots ~Need maps with more campability [sic] on them ~Thruster pack needs to be shortened Quote Link to comment Share on other sites More sharing options...
Cortar Posted January 3, 2013 Report Share Posted January 3, 2013 The problem is that Flood, or Zombies, was never meant to be balanced or even be a half serious gametype. It was always about Humans killed wave after wave of zombies. Giving them shields and really strong AAs is just silly and against the point of zombies... Quote Link to comment Share on other sites More sharing options...
OMG Treason Posted January 3, 2013 Report Share Posted January 3, 2013 The Thruster is OP, and the Lunge range is like 50feet. Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted January 3, 2013 Report Share Posted January 3, 2013 I hate the lunge the most. Headshots also need to be more effective. Quote Link to comment Share on other sites More sharing options...
Zuko 'Zarhamee Posted January 3, 2013 Report Share Posted January 3, 2013 Flood is fine. Humans can still beat the zombies if they're good enough, but the zombies no longer fail to play as. Quote Link to comment Share on other sites More sharing options...
Baeztoberfest Posted January 3, 2013 Report Share Posted January 3, 2013 I prefer to be a zombie. Flood just destroys everything. Although as last man standing I liked a little reward. A little bit of over shield or something to really make it nerve wracking taking on everyone. Now it's hard to get anything more than a double kill before they all come overwhelming you... I just don't get that last man standing feel like I had in previous games. Also thrusters is pretty lame. PV for humans, thrusters for flood... They close the distance quicker than most people's reaction time. It's too one sided. Quote Link to comment Share on other sites More sharing options...
darkness1049 Posted January 3, 2013 Report Share Posted January 3, 2013 i don't find flood a hard game for me as the last standing player i get like 4-6 kills unless i'm in a truely bad postion say next to a wall if i'm out in the open easier to kill flood when u got places to run and gun. but i;m not very good as flood and mostlyused as bait for the humans. i'm good except the fact the sword lunge sucks its not 50 feet guys its like still 3 your moving at a fast pace and half the time they are near you b4 u know it. thats the point of flood devolping your timing. me even with thruster pack i still die b4 i even get within 3 feet of a human. its a non blenaced gametype and adds a new taste. halo is mostly about balencing. thats why people hate flood. to me it adds a challenge i rock as human **** as flood(unless i get lucky and i'm not the mc so lady luck is almost never with me) it just really depends on the map. i personally think there should be flood only map. a map that you can only play flood on. because complex is to open there are to many areas to camp as human. and on haven its to close quarters. have been play halo 4 sence the game has come out. take a true gamers perspective and acctually play te gametype and learn about it more. personally i like how it is minus the fact as flood i can barly get any kills. Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted January 3, 2013 Report Share Posted January 3, 2013 i agree with all your points sweaty bagles rember in reach in sword base everyone would camp in that air shaft or vent of use the gravlift to get up to that legde i belive that was the prime of infection for me but i think 343 are noe blacing it out for the flood Quote Link to comment Share on other sites More sharing options...
LiQuid BioniX Posted January 3, 2013 Report Share Posted January 3, 2013 Infection/Flood has always been a very difficult gametype to balance. It's very hard to balance something when you're making the two sides of the conflict use such different weapons. I tend not to play it for this reason. It will never be balanced, because you either have zombies slaughtering humans OR you have humans holding up in unassailable locations. There is no middle ground, no room for players to actually shine, just a zombie game. I hate zombies, I hate the Flood, and I only play this gametype when I need a challenge or when a friend wants to play it. This right here. Quote Link to comment Share on other sites More sharing options...
Forlorn Penguin Posted January 3, 2013 Report Share Posted January 3, 2013 I've never been a fan of Infection in Halo 3 or Reach. I've yet to even play Flood and I have no intention to. As Bloody Initiate said, it's just too stupid and unbalanced for me to enjoy it. I could enjoy a game of Zombies every now and then back in the Halo 2 days, but even then, it was unfair because most people preferred to play on Foundation, which was a horrible map for it. The human team would always go into the room with all the crates and melee the crates into the doorway which made it impossible for the zombie team to get in without having to jump onto the crates and crouch under the doorway to get in to kill the humans. While crouch walking over the crates, the zombies were then vulnerable (because you move very slowly when crouching) and would be blasted by shotguns. Naturally it was very rare for the zombie team to win on Foundation and since Foundation was the most popular map for the gametype, it was extremely unbalanced. Long story short, I hate Infection/Flood and I'm not surprised to hear that it's unbalanced in Halo 4. Quote Link to comment Share on other sites More sharing options...
Hater Posted January 3, 2013 Report Share Posted January 3, 2013 I agree with OP. Infection is supposed to be in favor for the humans. Now, being a human is like a punishment. The games only last around 5 minutes now. Quote Link to comment Share on other sites More sharing options...
117 Evan 117 Posted January 3, 2013 Report Share Posted January 3, 2013 I hate Thruster! I hate Thruster! Quote Link to comment Share on other sites More sharing options...
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