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Create a Vehicle for Halo 5


Dragonzzilla

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Covenant Banshee: Offensive Aerial Vehicle.

Covenant Draugr: All-Purpose Aerial Vehicle. (Original; believe it or not, not a Skyrim reference)

Covenant Ghost: Speed Land Vehicle.

Covenant Locust: Combat Walker. (First Seen in Halo Wars)

Covenant Revenant: All-Purpose Land Vehicle.

Covenant Wraith: Tank.

Promethean Seeker: Offensive Aerial Vehicle. (Original; think of a Transformer Jet; constantly moving, sleek)

Promethean Vindicator: Tank. (Original; think of a Transformer Tank; constantly moving, sleek)

UNSC Hornet: All-Purpose Aerial Vehicle.

UNSC Mantis: Combat Walker.

UNSC Mongoose: Speed Land Vehicle.

UNSC Scorpion: Tank.

UNSC Sparrowhawk: Offensive Aerial Vehicle. (First Seen in Halo Wars)

UNSC Warthog: All-Purpose Land Vehicle.

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A few ideas:

 

Covenant Witch: Small but loud aerial vehicle, powerful weapons but light resistance to damage.

Covenant Ghoul: Slow moving, heavily armored vehicle. Requires multiple personnel to operate, making inefficient if used solo.

Covenant Skeleton: Senghelii exoskelatal battlesuit, similar to mantis but lighter armored and faster moving, witht the ability to jump.

Covenant Reaper: Lightly armored but large VTOL, with several powerful weapons, several gunner seats but can be used efficiently solo.

UNSC Hummingbird: Small VTOL aircraft, light armored but very fast and agile, and HMG type weapon as main gun.

UNSC Ostritch: Large, heavily armored assualt VTOL. Slow and clumsy, requires several personnel to operate.

UNSC Tanto: Small support aircraft, used in conjunction with longswords or broadswords.

UNSC Hedgehog: Small, agile, light armored and heavily shielded. Light machine guns mounted on sides and back, driver in front.

UNSC Armadillo: Two modes- Attack and Speed. In speed mode, cannot attack, but very fast. In attack mode, can attack but very slow. Heavy armor.

Promethean Charger: Fast and light armored. Broad front used for ramming, and heavy, slow firing cannon in front, but powerful. Can seat two passengers.

Promethean Titan: Large, light armored, slow moving, heavy weaponed assault mech. Incineration repeater and Hardlight laser.

Promethean Olympian: Faster and smaller than the Titan, uses dual Incineration repeaters and heavy hardlight shielding.

Promethean Drake: Large aerial vehicle, lightly armored with hardlight shields, single incineration repeater and weak hardlight bomb.

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a transport ghost, like the normal ghost but with 1 seat off the rear end on either side, meaning it could have 1 driver/gunner and 2 passengers who could use their own weapons. they should also bring back all vehicles from all previous games.

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a transport ghost, like the normal ghost but with 1 seat off the rear end on either side, meaning it could have 1 driver/gunner and 2 passengers who could use their own weapons. they should also bring back all vehicles from all previous games.

Wow, what a copy of the Mongoose.
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Covies:

Ghost: Rapid Assault Vehicle with 1 Driver/Gunner w/ 2 Plasma Guns on front

Spectre: Infantry Support Vehicle with 1 Driver, 1 Gunner, and 2 Passengers w/ 1 Plasma turret on back

Shadow: Troop/Vehicle Transport with 8 Passengers 1 Driver and 1 Driver w/ 1 large Plasma turret on top

Banshee: Ground Support Aircraft with 1 Driver/Gunner w/ 2 Plasma Guns on front and 1 Fuel Rod Cannon on front

Wraith: Assault Gun Carriage with 1 Driver/Gunner and 1 Gunner w/ 1 Plasma mortar on back and 1 Plasma turret on front

Locust: Light Excavation/Anti-Fortification Platform with 1 Driver/Gunner w/ 1 Energy beam on front

Scarab: Ultra Heavy Assault Platform with at least 10 Passengers and 3 Gunners w/ Large Assault Cannon on front and 1 Small AA gun on top and 3 Plasma turrets on sides and back

Phantom: Troop Carrier/Dropship with at least 10 Passengers, 2 Gunners and 1 Driver/Gunner w/ 2 Plasma turret on sides (small) and front ( Large)

Seraph: Exoatmospheric Multi-role Fighter with 1 Driver/Gunner w/ 1 Plasma cannon and 1 Plasma turret

Shade Turret: Stationary Turret with 1 Gunner

 

Promethean

 

Zoomer: Rapid Assault Vehicle with 1 Driver/Gunner w/ 2 Harlight Guns

Rook: Light Reconaissance Vehicle with 1 Driver 1 Passenger and 1 Gunner w/ 1 Hardlight Turret or Incineration Turret or Pulse Turret.

Glider: Ground Support Aircraft with 1 Driver/Gunner and 2 Gunners w/ 1 Harlight turret and 2 Pulse Turrets

Blaster: Main Battle Tank with 1 Driiver/Gunner w/ 1 Incineration Cannon

Deployer: Troop Carrier/Dropship with 6 Passengers and 1 Driver

Pulse Turret: Stationary Turret with 1 Gunner

 

UNSC

 

Mongoose: Ultra-Light All-Terrain Vehicle with 1 Driver and 1 Passenger w/ No arnement

Warthog: Light Reconnaissance Vehicle with 1 Driver, 1 Passenger, and 1 Gunner w/ Machine Gun Turret or Gauss Cannon or Rocket Launcher

Hornet: Attack VTOL with 1 Driver/Gunner and 2 Passengers w/ Machine Gun Turret and Missiles

Scorpion: Main Battle Tank with 1 Driver/Gunner 1 Gunner and 4 Passengers w/ Smooth Bore High Velocity Cannon and Machine gun turret

Mantis: Combat Exoskeleton with 1 Driver w/ Machine Gun Turret and Missile

Pelican: Troop Carrier/Dropship 8 Passengers and 1 Driver w/ Machine Gun Turret and Missiles

Broadsword: Exoatmosphereic Multi-Rule fighter with 1 Pilot w/ Machine Gun Turret and Laser Turret

Spider: Stationary Turret with 1 Gunner

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I would love to see a return of the elephant, or something like it. But I dont just want to be an escort like in halo 4 campaign, i want to have it in Matchmaking and be able to have a playlist like bigteam or dominion, but you must drive your elephant across a large map whilst capturing bases. The basic idea is to capture and hold bases while intercepting the enemy elephant. Spawn points will only be on the elephant, and one team cannot be on the other team's elephant for more than 10 seconds, or they will die and respawn again on their elephant. You can soot and kill people on the other elephants, but just can't take them over. Once an elephant settles near a base, and your team is inside, trying to take it over, the spawn points will now be in that base for your team until the majority of members get back on the elephant. The elephants will each spawn with one warthog, two mongooses, and turrets inside. Elephants will be indestructible.

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I'm thinking of a Forerunner vehicle similar to a Revenant...but instead of a plasma mortar, it would have dual laser-like beams that change from blue to red when they overheat. Perhaps it could have more than one passenger. And as for a boost, it would have to be different from that of Covenant vehicles. Brilliant idea: when you boost, it could lift you up in the air for several seconds, say three. I think this would create some really dynamic fights with Banshees and--oh wait, what about a UNSC air vehicle? Let's see, I think the Falcon was pretty much perfect...although an afterburner would be a cool addition.

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