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Placeable corpses in forge for Infection/Flood


ANonLethalNinja

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I have always wanted to create fear in the survivor's mind on my infection/flood maps. I thought that having corpses on the map (its in campaign why not forge) would create more fear and maybe a feeling of danger. There could be different kinds of corpses for example a UNSC marine or an Elite or a civillian. They would also be a logical place for weapons on a flood/infection map (marine died you can get his AR) As a second idea there could be tripwires and moving pieces so you could make a trapdoor on ceiling with a corpse or two that when triggered it drops the corpses onto the player. But these are just my opinions, what do you think of my idea?

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Cool it's nice to know that people like my idea, for whatever reason i thought i was alone with the corpses idea (BaconShelf also makes a good point with the destroyed vehicles that would be cool).

 

Like i said before corpses (and destroyed vehicles) are in campaign so we know its possible, so why not give them to us in forge?

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That would be so much fun. It would be cool to have data pads that you can customize to be read. So you can have a dead body with a data pad that you can go over to and use the objective button to read it in a little GUI on your screen.

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  • 2 weeks later...

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