shadowarrior99 Posted January 5, 2013 Report Share Posted January 5, 2013 Here is one idea i had for sticky grenades. In a realistic world, it would only make sense; and I think for game play, it would make sense too. After being stuck so many times, don't you think there would be technology invented to REMOVE or PUSH AWAY the sticky grenades? Now, i know what some of you may be thinking, "BUT I WANT MY STICKY KILL!" I think it would add an interesting element and a REALISTIC element to the game. Perhaps there is a plasma grenade that can remove sticky grenades off of the player and add it to the ammo. Perhaps there is an armor ability (or whatever those other armor affects are, i'm too lazy to look) that removes the sticky grenades and pushes them away a short distance, so they can still blow up on the ground and possibly injure the player. Or the sticky grenade "bounces" or deflects back at the player who threw it. I'm just saying that this is a possibility, and at least consider it. Thanks. Quote Link to comment Share on other sites More sharing options...
SatanicBagels Posted January 5, 2013 Report Share Posted January 5, 2013 This is actually a pretty interesting idea. What if there was an armor ability that pushed objects (grenades) close to you away and caused stickies to harmlessly launch themselves away. They could even bring back the Rejected medal and you could get it by using this AA to stick your opponent by pushing the plasma away. How cool would that be? Quote Link to comment Share on other sites More sharing options...
GruntNoober Posted January 7, 2013 Report Share Posted January 7, 2013 Quite a neat idea, kinda like them forerunners (Forget there name) that propel grenades back at you. Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted January 10, 2013 Report Share Posted January 10, 2013 Suppose it would be kinda like Armour Locking when stuck without the invincible part. Though it would have to have a relatively slow reload time or something to balance it. Quote Link to comment Share on other sites More sharing options...
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