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the pale void


Sinister King

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OK was up people.....

 

what do u guys think of the common look of pasty depth-less walls in all these maps. i spent a lot of time making my 1st H4 map. and the over all playability flows smoothly. but it looks like crap. check it out "KILLBOX 2.3" under "KING GOLDENEYE" GT. please give me some feedback and use the kill boxer game type. oh and its designed for mass players....

 

i have heard that there is a respawn point out side the killbox somewhere. and the kill zone dont work all the time. for team games just enable teams. i have a history of putting a little spice to push the game faster and harder.... i have placed some secret stashes and one massive toy. the game has been tweeked so it's a nonstop killzone...

:thumbsup: HAVE FUN.....

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