Cody/Zak Posted January 13, 2013 Report Share Posted January 13, 2013 what i want in halo 5 forge: forgeworld 2, a bigger map with a higher height limit, more flat areas, editable skybox with the ability to change the time of day (like in far cry 3 map editor) changeable weather, and even be able to place aesthetic frigates and ships in the sky/ distant areas. AND NO DEFAULT STRUCTURE ITEM IN THE CENTER OF THE MAP like the forerunner platform thing on the map 'ravine'. changeable textures for structure items.(like going into the menu, selecting structure texture, then changing it. textures would include human, covenant, forerunner, and a flood-ridden version of each of those, and a flood texture alone, so 7 texture options in total. but ALL objects you spawn have that texture until you change it, so you dont have to change the texture of every object you spawn) and even be able add that orangey flood stuff to the area with a trait-zone styled thing so you can make different areas of the environment flood-infected! the return of both hornets and falcons and for once, pelicans in forge, so you can have a base at either end, then teams deploy via the pelicans into the battleground in the center of the map. more aesthetic dominion-styled pieces like more screens and more items in the 'visuals' section. actual chairs that arent camping stools and stuff, like chairs that you would see on the control deck/ bridge of a ship, and more electronic pieces like consoles, dashboards, and stuff like that. OR EVEN BE ABLE TO CHANGE THE SCALE OF STRUCTURE ITEMS! thanks for reading, and please comment any other ideas you have and how mine could be improved Quote Link to comment Share on other sites More sharing options...
Durandal v2 Posted January 13, 2013 Report Share Posted January 13, 2013 This would be to much work and money going into one map but i like the ideal nonetheless Quote Link to comment Share on other sites More sharing options...
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