icycoolx Posted January 14, 2013 Report Share Posted January 14, 2013 I noticed whenever I make maps sometimes they turn out too small and sometimes too big. So do how do you know when a map is too big or small AS YOU'RE BUILDING IT? I want to know because I am trying to make arena maps for Team Slayer, CTF, MLG, BTB, etc. So are there any tips to making sure it's not too big or small? (By the way I posted on Forgehub also and then I copied and pasted this on here) Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted January 15, 2013 Report Share Posted January 15, 2013 It is a good idea to plan out your map on a sheet of graph paper. Nothing to detailed but enough to know what to put there. If it is a BTB map make every block on the paper 2x2 spots and for a smaller map make it 1x1. Then once you have your map design put down some pieces for the flloring and go as far as your map is long. If it seems ok then you should be good. Then begin forging. There are 4 main steps you need to follow when forging. -Planning / Blueprinting - Construction of Main Structure - Decor / Scenery and Weapon / Objective Placement - Testing testing and more testing. Quote Link to comment Share on other sites More sharing options...
DarkStar Posted January 15, 2013 Report Share Posted January 15, 2013 I use a loadout in forge with the hologram armor ability. If im not sure how big an area is I just pop my hologram and I can see exactly how big it is in relation to an actual player. Hope this helps. . Quote Link to comment Share on other sites More sharing options...
vStealthYx Posted January 19, 2013 Report Share Posted January 19, 2013 yeh what he said its good to plan out Quote Link to comment Share on other sites More sharing options...
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