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Can't believe I am saying this but...


Destroyaaa

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Ever heard of something MAGICAL called PATIENCE? This is 343's first time making a Halo game. They're still listening to the fans and getting used to the system. Microsoft was putting a lot of pressure on the initial release, so they have to make due NOW, and its taking them time to get all of the really good improvements out. The game is basically still in development. All I can say for everyone is to just be patient. They'll get it right. There's no reason to post 300 complaint topics about how "Halo is dying" every day.

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You gotta light a fire under a company's *** sometimes.

Every decision that has been made for this game was focused on the costs. For each decision done, the companies primary focus is in which situation will they ultimately make the most money. The decisions they make in this process will decide wether the game is up to standerd or not. But atleast you know that everything that is done in the production of the game eventually dwindles back down to the fact of how much money can be made. Though some developers may seem passionate about this game, at a corporate level, it is just a moneymaker. The marketign is geared towards pleasing the fans, an in doing that they do the bare minimum to please the fans and save money in every other nook and crany of th game. For instance, the kill barriers in forge maps were placed there to cover up incompleted areas of the map or places with lower graphical design. In doing this, they pleased the fans in giving a forgeable enviroment but did the bare minimum to save money in this situation. If any of your proposed ideas or complaints would eventually lower or cause the gaming developers to lose profit then the change wouldn't be done.

 

This means that the best thing to do with the game is something that makes the game better and pleases the people at the corporate level. Maybe the company would be more willing to listen to you if this is the case.

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Oh man, do you guys remember the days of Halo 2 and 3? When the community had much higher standards than arguing amongst each other to no end? How many of you were around on Bnet and remembered that community? One of the best experiences of my "gaming" life.

 

There is no denying it, Halo 4 is dieing. While it's initial sales may be higher, it's failing faster than Halo: Reach. You cannot say, "Oh, well Halo 4 had much higher sales than Halo 2." Just take a look at the longevity of the game, the only way they could get people off is to shutdown the compatibility for it and then they moved to playing through XBC on the computer. It was such a clear cut, and simple concept that it worked. So no, Halo 4 is not better than Halo 1, 2, 3 or even Reach. I feel like Reach took one too big a step in the wrong direction and Halo 4 transformed that step into a leap.

 

Many people are quitting due to Twinreapers point, it is simply non-enjoyable for most people. I won't lie, I've had some really fun experiences on Halo 4 and with the hyped up title update, I think it may come out as a solid game. But it's hard to settle for solid when I've had great.

 

-Inversion

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The figures forHako 4 is a joke. There same or more players on Reach right now as I'm writing this. Halo 4 is a giant failure. All the damage control of the world can't change that fact.

Halo reach only has about 10,000 players on at a time. As far as I can tell, halo 4 is showing the same population pattern as reach did when it came out in 2010. As far as is said, were people saying that halo was dying back in halo reach, because i believe they were?
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Oh man, do you guys remember the days of Halo 2 and 3? When the community had much higher standards than arguing amongst each other to no end? How many of you were around on Bnet and remembered that community? One of the best experiences of my "gaming" life.

 

I wasn't online for Halo 2 but there was plenty of bickering on BNet forums during Halo 3. It wasn't like this game though, where there was such agreement that the whole game was bad. In Halo 3 different people wanted different things and they argued about it, but they didn't stake out a place in every post where they made it clear whether they liked the game or not. There are plenty of people who like this game, but there are plenty that don't as well, and that division wasn't as present in Halo 3. That may have been because I got on the forums after the game had been out for a couple months, but I still didn't see anything near what we see now.

 

In Halo 3 though generally the forums wanted justice for injustices they had suffered in the game. They wanted the hog nerfed because they'd been owned by someone in BTB, they wanted the Infection gametypes and maps fixed because they were horrible, they wanted this or that for the team snipers playlist, they wanted boosters punished (Although I differentiate between boosting and cheating, I never cared about boosters except often pointing out they were pathetic), and they didn't understand the ranking system and wanted this or that changed about it. They also wanted sprint. Too bad they got what they wished for on that one, because they didn't realize that with a sprint option would come an excuse to lower our base movement speed. They also whined a lot about the MLG playlist, which was always funny because Bungie didn't make the decisions on that, they just took the settings from MLG and put them into matchmaking.

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I wasn't online for Halo 2 but there was plenty of bickering on BNet forums during Halo 3. It wasn't like this game though, where there was such agreement that the whole game was bad. In Halo 3 different people wanted different things and they argued about it, but they didn't stake out a place in every post where they made it clear whether they liked the game or not. There are plenty of people who like this game, but there are plenty that don't as well, and that division wasn't as present in Halo 3. That may have been because I got on the forums after the game had been out for a couple months, but I still didn't see anything near what we see now.

 

In Halo 3 though generally the forums wanted justice for injustices they had suffered in the game. They wanted the hog nerfed because they'd been owned by someone in BTB, they wanted the Infection gametypes and maps fixed because they were horrible, they wanted this or that for the team snipers playlist, they wanted boosters punished (Although I differentiate between boosting and cheating, I never cared about boosters except often pointing out they were pathetic), and they didn't understand the ranking system and wanted this or that changed about it. They also wanted sprint. Too bad they got what they wished for on that one, because they didn't realize that with a sprint option would come an excuse to lower our base movement speed. They also whined a lot about the MLG playlist, which was always funny because Bungie didn't make the decisions on that, they just took the settings from MLG and put them into matchmaking.

 

Honestly I wouldnt know what people complained about on forums for Halo 2 and 3. There was really nothing worth me getting worked up over I loved the games. I joined this forum to voice my opinion on how we can learn from the mistakes of Reach to restore Halo 4 to its former glory. Clearly that didnt work

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Halo two mainly came down to the argument if button glitching was a legitimate part of competitive multiplayer (I thought It didn't) and complaints about super bouncers, and network manipulation. There was quite a bit of blue screen then the flag was magically captured scenarios lol.

 

Other then that the game was freaking solid. The maps were AWESOME. The game-play was AWESOME.

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Wen Halo 3 came out, people complained to the bitter end over the inclusion of armour abilities. It was "halo is ruined", "I give up on Halo", "This is unfair", "Bungie blew it"

 

Lather, rinse, repeat. People can't see past the trivial changes to what is actually an amazing game. Only years later do people look back with nostalgia.

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reach is not better in both catagories. reach's campagin while entertaining contradicts halo books, cantradicts halo2, cantradicts halo1, cantradicts halo 3. it took the awsome story line that so many had work on and dragged it through the mud in a pig pen. so now if anyone takes reach campaign seriously their understanding of the halo story is covered in mud and pig ****.

 

that being said reach's multiplay was fun. thing that ruin reach multiplayer 1 quitt bann, 2 armor lock. 3. no true skill system.

things that ruin h4's multiplayer 1 quit bann 2 no true skill system 3. some say dmr too powerful.(I say dmr is ine but br is too weak)

 

 

reach is not better in both catagories. reach's campagin while entertaining contradicts halo books, cantradicts halo2, cantradicts halo1, cantradicts halo 3. it took the awsome story line that so many had work on and dragged it through the mud in a pig pen. so now if anyone takes reach campaign seriously their understanding of the halo story is covered in mud and pig ****.

 

that being said reach's multiplay was fun. thing that ruin reach multiplayer 1 quitt bann, 2 armor lock. 3. no true skill system.

things that ruin h4's multiplayer 1 quit bann 2 no true skill system 3. some say dmr too powerful.(I say dmr is fine but br is too weak)

I agree, as for recently reading the books, the campaign on reach did a number of brain jabs on me, the game didnt really follow the plot of the book, and as for multiplayers its pretty good, nothing to be sad about. though i miss some armor abilities like evade and armor lock.
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  • 3 weeks later...

Had a lunchtime (12.30 gmt) matchmaking game of Halo 4 - couldn`t believe how few players  only around 6k

so out of curiosity i loaded Reach and there were 16.7K.

 

Clearly 343 have some serious problems with the Halo 4 matchmaking games (although some improvements

have been made) and need a serious drive to win back players - such a ads on the Xbox.

 

If i were 343 management i would be seriously cocerned about Bungies forthcoming game Destiny, it could prove

to be Halo`s nemesis.

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Had a lunchtime (12.30 gmt) matchmaking game of Halo 4 - couldn`t believe how few players  only around 6k

so out of curiosity i loaded Reach and there were 16.7K.

 

Clearly 343 have some serious problems with the Halo 4 matchmaking games (although some improvements

have been made) and need a serious drive to win back players - such a ads on the Xbox.

 

If i were 343 management i would be seriously cocerned about Bungies forthcoming game Destiny, it could prove

to be Halo`s nemesis.

 

First off, I don't think Destiny will be "Halo's nemesis" because the info on it so far puts it in a slightly different genre than Halo.

 

Second, I would rather 343 management stopped looking at other games and wetting themselves, it's exactly that kind of attitude that gave us the knock-off known as Halo 4. If they spend all their time looking at other games, like you suggest, then they make other games than Halo.

 

Your attitude is the very source of most of Halo 4's problems, as is everyone who shares your attitude. All of that "CoD vs Halo" BS is what got us this crap game in the first place.

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