BaconShelf Posted January 23, 2013 Report Share Posted January 23, 2013 This is a dominion game mode/ map I am building. I would like some feedback to the concept from more... Experienced forgers out there. Gamemode- The gametype is on 20 minutes time. The idea is that one team must defend as one team attacks, at the start of the game, there is 3 minutes of preparation before teleported for attackers spawn. The base is the impact base, there is various camps, rocks and even a mining vehicle for cover. In the middle if the base is a hologram with four base terminals on it; 1 controls shields and fortifications. 2 controls turrets and turret terminals. 3 controls ordanance(heavy and loadouts weapons and AAs) and 4 controls vehicles(mantises and banshees.) There is a trait zone around the Map to make it feel like space and normal inside. Objective- Blue team starts in a room with one terminal in it. They capture this terminal and get ordanance from it before a teleported spawns- this teleports them to various pelicans dotted around the base,they must take the four terminals inside to win The red team spawn in the base and have 3 minutes to get fortifications and bases up, they must then defend the assault for 20 minutes, after which they win for having the highest score if they kept the terminals. Team spawning( everyone on your team spawns at the same time) is on to make it feel more like waves. So... Thoughts? Feedback? Anything else? Images coming soon... Quote Link to comment Share on other sites More sharing options...
AbandonedCashew Posted January 25, 2013 Report Share Posted January 25, 2013 I really like the idea, but I would make it 10 minutes and 1 minute preparation. The teleporting idea seems a little ghetto, but overall I really do think its a great use of dominion. Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted January 25, 2013 Author Report Share Posted January 25, 2013 Well, it teleports them to pelicans I made, and I may add banshees in, for the blue terminal. Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted January 26, 2013 Report Share Posted January 26, 2013 it seems a good idea but 20 mins is a little to long for this and seems more stargery based than fps based Quote Link to comment Share on other sites More sharing options...
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