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All Seeing Eye


Curly Parmesan

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Gamertag: Curly Parmesan

Map: All Seeing Eye - Simple
Link: All Seeing Eye - Simple

Gametype: Flood: All Seeing Eye
Link: Flood: A Seeing Eye


History: This gamemode is a classic from Halo 3, remade and re-imagined in Halo 4. Originally made on Sandtrap, consisting solely of 16 Mongooses for driving around its large circuit, a crate suspended high above the ground for a single spartan to rain death from above, and lots of explosive antics, this game was an immediate favorite in my friend circle.

Briefing: All Seeing Eye is designed for 4-16 players (though it can work with 2), and utilizes the Flood gametype to make it One vs. All. The Flood's objective is to hop onto a Mongoose and stay alive for 3 minutes. The Eye's objective is to eradicate the Flood by means of Incineration Cannon, Rockets, Rail Gun, Spartan Laser, Sniper, or Beam Rifle (although the last two are meant as a handicap since they are relatively easier.) Each kill the Eye gets earns them 10 points, and all suicides count as -5. Once time is up, all flood have been eliminated, or the Eye accidentally falls off, the next round begins for the chance of a new Spartan to become the Eye.

Details:

  • The circuit is heavily inspired by the circuit on Sandtrap, and feels very similar to it. The circuit is specifically designed to afford Mongooses maneuverability, balance gameplay, and stay interesting (Nifty Note: the entire forged surface of the track was painstakingly angled to 34 degrees so that it would be completely oriented with the big building on Impact.)
  • The Eye has two options for classes: the Assault class, which has Dexterity to get those extra shots in; and the Scout class, which has Awareness so you can keep an eye on the radar even while zoomed. Although the flood have the default loadouts, Armor Abilities have been disabled so that TP, PV, and Camo can't be used.
  • 16 Mongooses using ghosts and the mongoose vehicular setting
  • Completely kill boundaried
  • Working Dynamic Lighting (I used Warholic's recently featured post to determine appropriate forge pieces to use)
  • Smooth banked turns (Check out the two optional paths located on the side of the meteor and above the spawn, they have trait zones that will give you a speed boost!* * Aesthetic only, but still feels extremely cool)
  • Wide surface area to prevent accidental suicides (If you check my fileshare, you may notice that there's another map called "All Seeing Eye - Original". I built the original on Erosion, and although it works great, playtesting showed me that it's rather difficult to stay on the track. It's still available for download for those looking for the extra challenge -- I highly recommend it.)
  • Four Dominion vehicle pads around the map to replace damaged Mongooses
  • Completely color coded (Initial stretch is Orange side, Meteor curve is Green side, the next stretch is Blue side, and the final stretch is White/Tan side)
  • Don't feel like driving your own mongoose as the flood? Or maybe your mongoose was destroyed and you need a ride to the nearest resupply station? Well, hop on a fellow flood's vehicle as the passenger and you'll get to see an amazing bug where the Flood like to surf on the back of Mongooses. Available on any mongoose enabled flood map near you! (Why not this one perhaps?)

Intel (Unfortunately taken with a phone):

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More Pictures Below

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