Jump to content

Halo 5 Physics


Malcolm Agius

Recommended Posts

The physics engine used in all Halos except for CE is Havok. It isnt the version of Havok, or Havok itself that made Halo 4 objects interactions different, it was and always is, up to how the developers use it, and what core tag settings they use. Havok is a great physics engine.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...