Composite Armour Posted February 2, 2013 Report Share Posted February 2, 2013 After playing the two new episodes for H4, I realised that there should be some major improvments to it. 1. A seperate loadout system: This is one of my annoyances with the Spartan ops in Halo 4. Mainly due to a story thing. We're playing the role of UNSC spartans, so why is the extent of our weapons limited to the AR, BR and DMR. We should be able to use any UNSC weapon as part of our loadout and prevent us from using any non UNSC weapon. 2. Elite ops: Allow for a 4v4 version of Spartan ops, in which their is a team of elites on the opposite side. It is an entirely optional mode and would allow for some interesting games. 3. Customisation: Bring back the firefight customisation and let us set things like Skulls, enemy types, lives, hazards, mission timers and traits. It can only improve things. 4. Variety: This is probably the biggest one and really struck me after Episode 7. We're on the Infinity, we need to repel boarders! Should we take a broadsword or Pelican into space? Should we crusie along the vehicle bays in a Scorpion? Should we man the railguns and shoot down enemy aircraft? Nope, hanger, servers, hanger, servers, engines, servers, hanger, done. Really annoying. They should also cut down on backtracking. Quote Link to comment Share on other sites More sharing options...
twiqpawa Posted February 3, 2013 Report Share Posted February 3, 2013 I don't know if it still would be spartan ops if any of the above where added... Quote Link to comment Share on other sites More sharing options...
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