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Void


IR3CON

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GT: IR3CON ST34LTH

Map: Void

Gametype: NecroFlood

Preferable player count :12

Description: Void is a large infection map built on top of the grifball court. There are large containers and pipes which are built in structures of the map which I decided to use as the main aesthetic pieces. The humans spawn in the large room where most of the containers are located. The flood spawns where the outbreak begun. The pipes started to leak and humans started going berserk.

There are several holdouts and small rooms you can decide to stay at. There are also some cool features that I decided to put on the map which I'll get to in a moment.

 

Images:

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This pipeline is quite a dangerous area. I advise going 1 by 1 as if you make a wrong move and slip, you will die.

 

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This image shows a cool little trick where you exchange your grenade for a sniper rifle. As you throw the grenade, a coil will explode allowing the crate to drop and make way to get the weapon. You can choose to spawn a grenade and use it on the door, but then you have no grenades left so it is your choice on what to do with it.

The following 2 images show the process.

 

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This place is something I found pretty interesting. The plants allow you to go inside them and hide in the leaves which I found very useful for infection games. Of course if you're reading this, you now know that secret hideout and you can use it in custom lobbies if you decide to playtest this map :D

 

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This place is a broken lift. Pieces and junk are scattered around in a way where you can make your way up. There is a light rifle right at the top; however there is a teleporter the infected can use that brings you right to the top and allows you to drop down. This is simply to prevent people from camping this place out with shotguns.

 

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