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Orbit 2v2-4v4 Competitive Map


Seano299

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Hello everybody!
I am creating this thread to showcase a 2v2-4v4
forge map I have built called Orbit. It's symmetrical and fairly small.
The story of the map is that it's a UNSC research station built to study
the orbit of asteroids and comets and relay the information back to the
closest human colony.

Initial Ordnance:
Rocket Launcher - Spawn at start: Spawns after 360 seconds.
Shotgun x 2 - Spawn at start: Spawns after 240 seconds.
SAW x 2- Spawn at start: Spawns after 300 seconds.

Map Spawns:
Battle Rifle x 2 - Spawn at start: Spawns after 30 seconds.
DMR x 2 - Spawn at start: Spawns after 30 seconds.
Lightrifle x 2 - Spawn at start: Spawns after 30 seconds.
Magnum x 2 - Spawn at start: Spawns after 30 seconds.
Boltshot x 4 - Spawn at start: Spawns after 120 seconds.

Playable Gametypes:
Team Slayer
Extraction
King of The Hill
Oddball
Capture The Flag

Vehicles On Map:
Mongoose x 2 - Spawn at start: Spawns every 90 seconds.

This
map was designed with classic Halo settings in mind and so plays best
with classic Halo settings (But precautions are set to stop players on
Infinity Slayer using exploits with things like Jetpack to gain the
upper hand).

Here is a video of some gameplay on the map.
GAMEPLAY
Please
note that this video is not being played on the FINAL version of the
map. There are still some issues on this version of the map, which have
since been fixed and there have been a few aesthetic additions on the
side.

You can download the map off of my fileshare. My GT: Seano399


Please give opinions and enjoy!!

Screenshots:
Image 1
Image 2
Image 3
Image 4
Image 5
Image 6
Image 7

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