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Forge objects I would like. New ones, that is.


BaconShelf

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Yes. I know some, if not most of these will not happen.

 

Scenery-Boxes

Crate(Halo 3 green)

Crate(Halo 4 grey)

Crate large

Packing crate, small

Packing crate

Ammunition box

Turret case

Turret case (open)

Turret case Lid

Large crate

Large crate open

Large crate, double

Large crate double open

Weapons locker

Weapons case(seen in campaign on mammoth)

Chest

Chest open

Barrel, water

Barrel, 50cal

Barrel, small

Covenant crate

Cov. Crate open

Cov. Crate double open

Cov. Comm crate

 

Barricades

Barricade-small (Reach)

Barricade (4 small)

Barricade large

Jersey barrier, small

Jersey barrier, large

Covenant barrier, single

Covenant barrier, triple

Portable shield

Forerunner barricade, single

Forerunner barricade, triple

 

Computers(compatible with dominion as well as being scenery)

Monitor, large(normal monitor)

Monitor, small (thin screen)

Terminal, small

Terminal, 4foot

Turret terminal

Turret terminal, large

Keyboard

Wires 1

Wires 2

Wires 3

Computer case

Laptop, open

Laptop, closed

Mouse

Data pad(ability to type messages on data pad, for other people to read)

 

Holograms

Holo table (ability to switch through various holograms in menu)

AI pedastal(likewise)

Dominion Terminal

 

Lighting(everything works)

Light(colour decided by object colour, default white)

Terminal light

Light, flickering

Flare

Covenant light stick things

 

Furniture

Table

Camping stool

Folding chair

Computer chair

Cov. Camping stool

 

Decor

Ammo clip (one for every type of human weapon)

Shell, single

Shells, group

Clip, needler

Rubble

Paper

Blood spatter

Body, marine

Body, ODST

body, Spartan

Body, Elite

Cones

Radio antennae

Antenna large

Antenna small

Cov. Antenna

 

Vehicles-these are not drivable

(All vehicles in game, can be phased and walked inside for dropships)

All vehicles in game but destroyed

Pelican

Phantom

Spirit

Lich

Broad/long/short sword/sabre

Forklift

Civilian car

Civilian lorry

Elephant

Oliphant

Scarab (3/reach)

Scarab(2)

Mammoth

 

Explosives

Fusion coil

Plasma battery

Forerunner power core

Propane tank

Plasma storage

Fuel tank

 

Pallets

Wood-small

Wood-large

Metal

 

Structure

 

Walls

Window-small-glass

Window-small-open

Window-small-smashable

Window-large-glass

Window-large-smashable

Window-large-open

^one each for covenant, forerunner and human

Sign A

Sign B

^they have various writing in their respective languages

Door, closed

Door, open

Door, large open

Door, large closed

 

Wall, brick sandstone

Wall, brick red

Wall, brick cinder block

 

Hull plating

Hull-wall

Hull-double

Hull-coliseum

(Starship hulls)

 

Structure would be divided into 3 categories-human, covenant and forerunner. Human would be ones from 4, forerunner from reach and covenant is covenant.

 

Weapons (ideal)

AR

DMR

BR

SMG

SAW

Rockets

Railgun

Laser

Turret

Missile pod

Flamethrower

Sniper

G.Launcher

S.Detonator

Shotgun

Frag grenade

 

Sword

Hammer

Plasma rifle

Plasma repeater

Plasma pistol

Storm rifle

Plasma launcher

Concussion rifle

Needler

Needle rifle

Carbine

Fuel rod

Turret

Spiker

Mauler

Brute shot

Spike grenade

Firebomb

Plasma grenade

 

Sentinel beam

Major sentinel beam

Suppressor

Light rifle

Boltshot

Incineration cannon

Binary rifle

Pulse grenade

Scattershot

 

 

(Reason for those in a min)

 

Weapon crates-when spawned(UNSC, covenant or forerunner) they have 4 primary slots and 2 secondary slots (secondary are one handed/dual Wieldable weapons) and 3 grenade slots. It can only be weapons from that faction

Ammo clips/packs for each individual weapon that uses it.

 

Vehicles-

Scorpion

Wraith

AA wraith

Wolverine

Banshee

Seraph

Falcon

Hornet

Revenant

Spectre

Prowler

Chopper

Ghost

'Siege bike'(see my post about new UNSC vehicle)

Mongoose

Warthog(all types)

 

Turrets-vehicles

Shade-Reach

Shade-1/4

Shade-2

(All shades in a category like warthogs)

Machine gun turret, stationary

Guass turret, stationary

Missile turret, stationary

(Stationary warthog turrets)

 

 

That's all I have new for now. Damn that's a lot if typing.

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It's for aesthetics. I want my base to feel like a base, not just an outpost with barely anything in it.

 

Yeah. It makes forge more artistic and makes that atmosphere a lot more manipulable. I hate how some bases are just weird setups for cover instead of holding any important place for intel or reason for it's importance.

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First, I think H5 should have a whole new library of objects, because I am tired of the recycled Reach objects.

 

Second, I wish the Natural category included more rocks, and trees/shrubs.

 

I would like to see a light bridge available with the option to expand the width/length. This would be done with the object Shape selection. I also wish objects could have the object shape tool customized to be safe/kill zones. This would be esp important with certain maps, such as rounded dome shaped maps.

 

More blocks and other shapes 

More bridges/platforms

More buildings

more ramps

 

Just more of everything.

 

And bring back precision editing and zoom while holding objects please!

 

CV

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Oh!

 

How about ONE block object, but its size can be determined by the radius of it? We can then have more circular objects!

 

What does anyone think?

Not so sure if this would work. You need to think about the way the Halo engine handles meshing and collision. Not to mention the textures of the piece would look awful. Forge is supposed to be very simple and user friendly, a map "editor" at its heart.

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I want a pile of Forerunner objects. Large stainless steel structures and struts. 

 

Rubble would be cool, or select-able variants like block 2x4 options: normal, cracked, broken. 

 

Actual lights not some crazy orb, also intensity options would be handy. 

 

Pure color plains (similar to shields but matte colors with no effects) 

 

Simple low polygon large objects, kinda like impacts Silo 3, low res object with massive size. 

 

TERRAIN EDITING!!!  Just contact Far Cry Designers and Buy their map creator and stop using editors,  god knows Ubisoft needs the money. 

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