BaconShelf Posted March 17, 2013 Report Share Posted March 17, 2013 Yes. I know some, if not most of these will not happen. Scenery-Boxes Crate(Halo 3 green) Crate(Halo 4 grey) Crate large Packing crate, small Packing crate Ammunition box Turret case Turret case (open) Turret case Lid Large crate Large crate open Large crate, double Large crate double open Weapons locker Weapons case(seen in campaign on mammoth) Chest Chest open Barrel, water Barrel, 50cal Barrel, small Covenant crate Cov. Crate open Cov. Crate double open Cov. Comm crate Barricades Barricade-small (Reach) Barricade (4 small) Barricade large Jersey barrier, small Jersey barrier, large Covenant barrier, single Covenant barrier, triple Portable shield Forerunner barricade, single Forerunner barricade, triple Computers(compatible with dominion as well as being scenery) Monitor, large(normal monitor) Monitor, small (thin screen) Terminal, small Terminal, 4foot Turret terminal Turret terminal, large Keyboard Wires 1 Wires 2 Wires 3 Computer case Laptop, open Laptop, closed Mouse Data pad(ability to type messages on data pad, for other people to read) Holograms Holo table (ability to switch through various holograms in menu) AI pedastal(likewise) Dominion Terminal Lighting(everything works) Light(colour decided by object colour, default white) Terminal light Light, flickering Flare Covenant light stick things Furniture Table Camping stool Folding chair Computer chair Cov. Camping stool Decor Ammo clip (one for every type of human weapon) Shell, single Shells, group Clip, needler Rubble Paper Blood spatter Body, marine Body, ODST body, Spartan Body, Elite Cones Radio antennae Antenna large Antenna small Cov. Antenna Vehicles-these are not drivable (All vehicles in game, can be phased and walked inside for dropships) All vehicles in game but destroyed Pelican Phantom Spirit Lich Broad/long/short sword/sabre Forklift Civilian car Civilian lorry Elephant Oliphant Scarab (3/reach) Scarab(2) Mammoth Explosives Fusion coil Plasma battery Forerunner power core Propane tank Plasma storage Fuel tank Pallets Wood-small Wood-large Metal Structure Walls Window-small-glass Window-small-open Window-small-smashable Window-large-glass Window-large-smashable Window-large-open ^one each for covenant, forerunner and human Sign A Sign B ^they have various writing in their respective languages Door, closed Door, open Door, large open Door, large closed Wall, brick sandstone Wall, brick red Wall, brick cinder block Hull plating Hull-wall Hull-double Hull-coliseum (Starship hulls) Structure would be divided into 3 categories-human, covenant and forerunner. Human would be ones from 4, forerunner from reach and covenant is covenant. Weapons (ideal) AR DMR BR SMG SAW Rockets Railgun Laser Turret Missile pod Flamethrower Sniper G.Launcher S.Detonator Shotgun Frag grenade Sword Hammer Plasma rifle Plasma repeater Plasma pistol Storm rifle Plasma launcher Concussion rifle Needler Needle rifle Carbine Fuel rod Turret Spiker Mauler Brute shot Spike grenade Firebomb Plasma grenade Sentinel beam Major sentinel beam Suppressor Light rifle Boltshot Incineration cannon Binary rifle Pulse grenade Scattershot (Reason for those in a min) Weapon crates-when spawned(UNSC, covenant or forerunner) they have 4 primary slots and 2 secondary slots (secondary are one handed/dual Wieldable weapons) and 3 grenade slots. It can only be weapons from that faction Ammo clips/packs for each individual weapon that uses it. Vehicles- Scorpion Wraith AA wraith Wolverine Banshee Seraph Falcon Hornet Revenant Spectre Prowler Chopper Ghost 'Siege bike'(see my post about new UNSC vehicle) Mongoose Warthog(all types) Turrets-vehicles Shade-Reach Shade-1/4 Shade-2 (All shades in a category like warthogs) Machine gun turret, stationary Guass turret, stationary Missile turret, stationary (Stationary warthog turrets) That's all I have new for now. Damn that's a lot if typing. 1 Quote Link to comment Share on other sites More sharing options...
Squally DaBeanz Posted March 19, 2013 Report Share Posted March 19, 2013 A little excessive in some areas (individual ammo, bodies, massive amounts of weapons and vehicles), but I would definitely like to see some of these, especially the scenery bits like ammo crates and rubble. 1 Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted March 19, 2013 Report Share Posted March 19, 2013 I would love building blocks that are actually squares instead of rounded rectangles. I hate all of these little diamond air pockets in my floors. Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted March 19, 2013 Author Report Share Posted March 19, 2013 It's for aesthetics. I want my base to feel like a base, not just an outpost with barely anything in it. Quote Link to comment Share on other sites More sharing options...
Squally DaBeanz Posted March 19, 2013 Report Share Posted March 19, 2013 I would love building blocks that are actually squares instead of rounded rectangles. I hate all of these little diamond air pockets in my floors. The rounded edges have their uses, like when on the outside of a structure. Some pieces are a little extreme though, like the 4X4. The 2X4 does it right. Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted March 20, 2013 Report Share Posted March 20, 2013 It's for aesthetics. I want my base to feel like a base, not just an outpost with barely anything in it. Yeah. It makes forge more artistic and makes that atmosphere a lot more manipulable. I hate how some bases are just weird setups for cover instead of holding any important place for intel or reason for it's importance. Quote Link to comment Share on other sites More sharing options...
CrimsonVolver Posted March 20, 2013 Report Share Posted March 20, 2013 First, I think H5 should have a whole new library of objects, because I am tired of the recycled Reach objects. Second, I wish the Natural category included more rocks, and trees/shrubs. I would like to see a light bridge available with the option to expand the width/length. This would be done with the object Shape selection. I also wish objects could have the object shape tool customized to be safe/kill zones. This would be esp important with certain maps, such as rounded dome shaped maps. More blocks and other shapes More bridges/platforms More buildings more ramps Just more of everything. And bring back precision editing and zoom while holding objects please! CV Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted March 21, 2013 Author Report Share Posted March 21, 2013 Oh! How about ONE block object, but its size can be determined by the radius of it? We can then have more circular objects! What does anyone think? Quote Link to comment Share on other sites More sharing options...
CrimsonVolver Posted March 21, 2013 Report Share Posted March 21, 2013 Oh! How about ONE block object, but its size can be determined by the radius of it? We can then have more circular objects! What does anyone think? Do you mean one object that can have the dimensions adjusted by the user? Interesting thought. CV Quote Link to comment Share on other sites More sharing options...
Squally DaBeanz Posted March 21, 2013 Report Share Posted March 21, 2013 Oh! How about ONE block object, but its size can be determined by the radius of it? We can then have more circular objects! What does anyone think? Not so sure if this would work. You need to think about the way the Halo engine handles meshing and collision. Not to mention the textures of the piece would look awful. Forge is supposed to be very simple and user friendly, a map "editor" at its heart. Quote Link to comment Share on other sites More sharing options...
TrashnSuicide Posted March 21, 2013 Report Share Posted March 21, 2013 I want a pile of Forerunner objects. Large stainless steel structures and struts. Rubble would be cool, or select-able variants like block 2x4 options: normal, cracked, broken. Actual lights not some crazy orb, also intensity options would be handy. Pure color plains (similar to shields but matte colors with no effects) Simple low polygon large objects, kinda like impacts Silo 3, low res object with massive size. TERRAIN EDITING!!! Just contact Far Cry Designers and Buy their map creator and stop using editors, god knows Ubisoft needs the money. Quote Link to comment Share on other sites More sharing options...
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