ForgeMonitor Posted March 29, 2013 Report Share Posted March 29, 2013 This armor ability would function similarly to Armor Lock, but instead of giving invincibility, it would reflect bullets directy back to the opponent. Notice how I said "bullets"; it would be possible to deal damage to the Reflex user by detonating explosives (grenades, Rockets, Scorpion blasts), meleeing, or splattering in a vehicle. Shields do not regenerate while Reflex is in use, and damage tolerance is lessened, so one grenade will finish the job. The balancing factor is the limitation on the control over Reflex; engaging the ability will commence a period of reflective capabilities for a fixed amount of time. Reflected bullets go back to the point at which they were fired. Rockets will only be effective when fired around the Reflex user; otherwise they will be reflected. Quote Link to comment Share on other sites More sharing options...
Sikslik7 Posted March 29, 2013 Report Share Posted March 29, 2013 Well, this very much sounds like the current hardlight shield. I think it works pretty well as is. Quote Link to comment Share on other sites More sharing options...
Is not JL Posted March 29, 2013 Report Share Posted March 29, 2013 Its an OP version of the Hardlight Shield....... If anything, I'd rather have a faster activating, less time hardlight shield so you use it based on your reflexes. Would love that; I'd return so many gauss and tank shots.... Quote Link to comment Share on other sites More sharing options...
SM295 Posted March 30, 2013 Report Share Posted March 30, 2013 I agree with J113, the Hardlight Shield should deploy instantly Quote Link to comment Share on other sites More sharing options...
ForgeMonitor Posted March 30, 2013 Author Report Share Posted March 30, 2013 This is definitely one of my worse ideas. It's probably better to keep Hardlight Shield, but even that slows down gameplay. Quote Link to comment Share on other sites More sharing options...
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