Unit 50079 Posted April 3, 2013 Report Share Posted April 3, 2013 Map: Deflect Gametype: Deflect Creator: Unit 50079, Unit 526 Map Palette: Forge Island Map Link: http://www.halowaypoint.com/en-us/players/unit%2050079/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0 Gametype Link: http://www.halowaypoint.com/en-us/players/unit%2050079/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0 Objective: Humans have hard light shields and spawn in a safe room with a soft kill barrier. A flood controls a Gauss Warthog and must shoot the humans, the humans must use the hard light shield to deflect the Gauss shell. It really works! Other: Decorative forests and camps in the big and small islands. Please showcase this map, my brother and I have worked hard to perfect this map, if there are any errors, please tell me. Thank you. Quote Link to comment Share on other sites More sharing options...
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