Jump to content

Nemesis


Zandril

Recommended Posts

Nemesis is a medium-sized, symmetrical, and  competitive map. There are two bases and a central structure. This map is aesthetically decent with just the right amount cover. This map plays well from 4v4 games to 1v1 games.

 

Supported gametypes are: CTF, KOTH, Oddball, Slayer, Infinity Slayer, SWAT, and Regicide.

 

Gamertag: Zandril S312

Map name: Nemesis

Recommended number of players: 2-8

Download link to map: http://www.halowaypoint.com/en-us/players/zandril%20s312/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=79064831-ba3f-49ff-84f1-0cba7a4d4c54

 

The weapons on the map are

 

- 2 Sniper Rifles (120 seconds before resupply)

- 1 Rocket Launcher (180 seconds before resupply)

- 1 Overshield (120 seconds before resupply)

- 1 Sticky Detonator (120 seconds before resupply)

- 1 Needler (120 seconds before resupply)

- 1 Shotgun (120 seconds before resupply)

- 2 DMRs 

- 2 Battle Rifles

- 2 sets of Plasma Grenades (Total of 4)

 

Here are some pics to give you an idea about the map

 

OVERVIEW 1

 

 

Infinity1v1_zps34a31911.jpg

RED BASE

 

 

Infinity1v13_zps6c1faab9.jpg

 

BLUE BASE

 

Infinity1v12_zps1b558012.jpg

 

MAP CENTER

 

Infinity1v15_zps7b184ada.jpg

 

AESTHETIC MANTIS

Infinity1v14_zpscfe814d9.jpg

 

OVERVIEW 2

 

Infinity1v16_zps669bd775.jpg

 

OVERVIEW FROM THE TOP

Infinity1v11_zps16064b82.jpg

 

 

That's pretty much it. I hope you enjoy this map. I know I did :)

This is the second competitive map I ever made in Halo 4, so be nice. If you're gonna criticize the map, please do so in a constructive manner.

Cheers!

Link to comment
Share on other sites

Based from the aerial overview, I can tell that it's not completely even. But, I like the look of it and I think the weapons and their placement are even and fair. I also like those aesthetic mantis. I'll download this later. :)

I'm currently working on the map being completely even. So stay tuned.

Link to comment
Share on other sites

I feel like you used too many building blocks. Although I do admire the aesthetics of the middle structure.

I tried using other Forge pieces but none of them really seemed to work for me. So I stuck with the building blocks.

Link to comment
Share on other sites

Seems pretty derivative. Might want to add more elements unique to your own mind, I'm sure there's some great stuff up there. Perhaps implement some more verticality.

Thanks! I'm actually doing that with another map I'm currently making.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...