A R C A S I U S Posted April 17, 2013 Report Share Posted April 17, 2013 Now I've heard from countless people that this cannot be done but I think it can. Imagine making your own firefight map? Imagine being able to forge a map and also be able to designate where the enemies spawn in? Sure some people would create really dodgy maps but there would be some really creative maps created and if this feature was implemented the replay value of the game would never end. Even if it was really really basic in regards to your abilities with what you can do with the AI it would still be ridiculously fun. Designated AI spawn zones would be all that's needed, and then you have enemies that behave in a certain way and you can choose which enemies spawn where when and how. Even if they just drop out of thin air I don't think anybody would care. Even if we had to compromise on the amount of pieces we lay down in forge it would still be amazing and I think I would play halo all day every day. I see it getting so big there would even be an entire community based around it. One reason I think it would definitely work is that the new console is coming out so the system should definitely be able to handle it. If we get another spartan ops as replacement again I don't know what I will do. If you want 343 to at least explore this then comment with what you think would help this... Game type to flourish Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted April 17, 2013 Report Share Posted April 17, 2013 Bungie has even said it can't be done. I give up. Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted April 17, 2013 Report Share Posted April 17, 2013 Bungie has even said it can't be done. I give up. yes for the 360 but for the next gen Xbox forge firefight who knows maybe in halo 5 that will be the next new addition to forge and the return of firefight 2 Quote Link to comment Share on other sites More sharing options...
haloman 2 Posted April 18, 2013 Report Share Posted April 18, 2013 this may not work but i would love it if it did. hopefully on the next gen it might work. the only problem even with the next gen is that i bet it would be very glitchy and laggy, but i'd love for this to happen Quote Link to comment Share on other sites More sharing options...
Firellight Posted April 18, 2013 Report Share Posted April 18, 2013 It is always cool to think that a forgeable Firefight gametype to come to Halo, but if you think about it... Edit spawns? Edit basic map material? Edit basic objectives? It seems like just a little for a lot of data, and with little use at that. On top of that, maps would be very glitchy if forge allowed for firefight options. Of course it can be done, but it would be an almost waste of time, money, and space to the game. That doesn't stop 343 from making forgeable firefight for themselves, though! Bungie made maps for infection, 343 can certainly make different kinds of firefight matches to step up the game a bit for more variety in the matches. If firefight usually takes place in the building and dirt roads in front of it, maybe 343 will make a different version for the beach side of that map, with a base and other stuff. 2 Quote Link to comment Share on other sites More sharing options...
haloman 2 Posted April 19, 2013 Report Share Posted April 19, 2013 It is always cool to think that a forgeable Firefight gametype to come to Halo, but if you think about it... Edit spawns? Edit basic map material? Edit basic objectives? It seems like just a little for a lot of data, and with little use at that. On top of that, maps would be very glitchy if forge allowed for firefight options. Of course it can be done, but it would be an almost waste of time, money, and space to the game. That doesn't stop 343 from making forgeable firefight for themselves, though! Bungie made maps for infection, 343 can certainly make different kinds of firefight matches to step up the game a bit for more variety in the matches. If firefight usually takes place in the building and dirt roads in front of it, maybe 343 will make a different version for the beach side of that map, with a base and other stuff. that is a great idea Quote Link to comment Share on other sites More sharing options...
A R C A S I U S Posted April 21, 2013 Author Report Share Posted April 21, 2013 Or they could have a preset canvas for firefight where the enemies spawn in all the same locations around the canvas, however you have the ability to forge in the centre of this canvas to create whatever structure you want to hold out in. I think this would definitely be possible. 1 Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted April 21, 2013 Report Share Posted April 21, 2013 No. It would still lag as enemies try to run into walls and shot them. I can only see it as a completely preset structure, otherwise known as existing maps. Quote Link to comment Share on other sites More sharing options...
A R C A S I U S Posted April 28, 2013 Author Report Share Posted April 28, 2013 No. It would still lag as enemies try to run into walls and shot them. I can only see it as a completely preset structure, otherwise known as existing maps. Um no they wouldnt, in firefight maps and campaign they set many different invisible boundaries that enemies are allowed to travel through and around buildings etc, a system could easily be put in place where you can mark where enemies can or cant go. Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted April 28, 2013 Report Share Posted April 28, 2013 You clearly do not know how much work goes into making these, do you? Bungie has stated themselves that is is difficult to do. 1 Quote Link to comment Share on other sites More sharing options...
GlobalHawk722 Posted May 21, 2013 Report Share Posted May 21, 2013 Maybe we could just edit weapons, barricades, crates, and stuff like that, that way there wouldn't be to much of a problem for the physics engine trying to move the AI around the forged objects. 1 Quote Link to comment Share on other sites More sharing options...
haloman 2 Posted May 21, 2013 Report Share Posted May 21, 2013 Maybe we could just edit weapons, barricades, crates, and stuff like that, that way there wouldn't be to much of a problem for the physics engine trying to move the AI around the forged objects. that is what i was thinking and that could work!!! that is also the only logical thing that can work and the only thing that can! its the only possible way. Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted May 22, 2013 Report Share Posted May 22, 2013 Yes, ordnance, crates (on normal physics), weapons and vehicles are the only way I could see it work- no AI placement in itself. 1 Quote Link to comment Share on other sites More sharing options...
haloman 2 Posted May 23, 2013 Report Share Posted May 23, 2013 ya if that were to happen i bet they might even spawn in walls too. but the idea is great Quote Link to comment Share on other sites More sharing options...
Victory Element Posted May 23, 2013 Report Share Posted May 23, 2013 sounds like fun until people manipulate the gametype for boosting 2 Quote Link to comment Share on other sites More sharing options...
haloman 2 Posted May 23, 2013 Report Share Posted May 23, 2013 sounds like fun until people manipulate the gametype for boosting good point i agree Quote Link to comment Share on other sites More sharing options...
SHEA117 Posted May 24, 2013 Report Share Posted May 24, 2013 Be cool if u could get something like an rc/xd Quote Link to comment Share on other sites More sharing options...
haloman 2 Posted May 29, 2013 Report Share Posted May 29, 2013 rc/xd? what are those Quote Link to comment Share on other sites More sharing options...
Banehalo Posted May 29, 2013 Report Share Posted May 29, 2013 maybe not the emmys but are own team like odst troopers or marines Quote Link to comment Share on other sites More sharing options...
BeckoningZebra1 Posted May 30, 2013 Report Share Posted May 30, 2013 rc/xd? what are those An RC-XD is a RC car with a bomb strapped to the back of it introduced in Call of Duty: Black Ops. It's a killstreak that only requires 3 kills to get. Quote Link to comment Share on other sites More sharing options...
Spartan_Ralphie Posted May 30, 2013 Report Share Posted May 30, 2013 The issue would be pathing of enemies. It could be solved if Firefight Forge played lor had AI like an active tower defense. 1 Quote Link to comment Share on other sites More sharing options...
haloman 2 Posted May 30, 2013 Report Share Posted May 30, 2013 smart idea An RC-XD is a RC car with a bomb strapped to the back of it introduced in Call of Duty: Black Ops. It's a killstreak that only requires 3 kills to get. ok thank you i here'd the name before and i thought it was something like that Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.