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So Many Halo 4 Maps Have The Same LayOut! Bad Maps!


BenevolentImperator

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Overall I rate the Halo 4 maps 7-8/10, they aren't horrible maps but previous games had better maps. I rate most of the Halo Reach maps 9/10. Boardwalk and the maps packs were amazing, so was spire and bone yard, all 9/10 I rate them.

 

The problem with Halo 4 maps is they lack more visual details that Halo Reach maps have. Most of the m look way to plain. Has anyone noticed how so many maps revolve around a damn circle? These idiots at 343 don't know how to make maps. Wreckage, Meltdown, Shatter, Exile and Ridgeline all revolve around a circle. 

 

This game also needs more maps, BTB is annoying, 60% of the games end up being Exile or Ragnorok. I have the maps packs and I never see Shatter or Wreckage anymore, they need to add map pack BTB playlists and put Harvest in that mix. This game is really ******** me off, I have map packs and can't even play them, what a waste of money buying the limited edition to get them.

 

 

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So because YOU don't like something, the people who made it are 'idiots'?

 

Try making a map, with professional tools,(not forge) and see how it goes.

 

 

The maps are better than Reaches, by far. And what is wrong with visuals? On this logic, why is the skybox not just white or a block of colour? Why are there terrain textures?

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