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Myst, Quasar, The Trench, and Hexagon


t1meflip

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Hello,

 

I am a long-time fan of THFE, but I am new here. I have four maps for submission, all of which I have detailed below. I figured that submitting a unique thread for each map might be frowned upon - so I'm sorry if I was wrong in thinking that.

 

Map Name: v2.00 Myst

Map Description: A symmetrical remix of Lockout.
Screenshots (note that overhead screenshots were taken with the roof removed): http://imgur.com/a/pPKAe

Fileshare Link: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/75b8cafd-5cf8-4989-abf4-9b6339413930
File Share Gamertag: b2k t1meflip
Canvas Map: Forge Island (forged within secret island area)
Last Updated: 7-May-13
Supported Game types: CTF/KOTH/Oddball
Best Gametypes: KOTH/Oddball/TS
Intended Team Size(s): 2-4
Initial Ordnance: Energy Sword (180-second resupply)
Armor Abilities/Powerups on map: Overshield (180-second resupply)
Budget:7520/10000



 

Map Name: v2.00 Hexagon
Map Description: A symmetrical, arena-style map designed specifically for multi-team
Screenshots (some screenshots taken on older iterations of the map):  http://imgur.com/a/a1L6u

Fileshare Link: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/5ffcb94d-3d97-4082-a7ca-15b0d77bec61
File Share Gamertag: b2k t1meflip
Canvas Map: Forge Island
Last Updated: 7-May-13
Supported Game types: Oddball/KOTH
Best Gametypes: 3-ball oddball, 2-hill KOTH, TS
Intended Team Size(s): six teams of two
Initial Ordnance: Energy Sword (150-second resupply)
Armor Abilities/Powerups on map: Damage Boost (180-second resupply)
Budget: 9930/10000

 

Map Name: v3.00 The Trench

Map Description: This competitive map began as a remake of The Pit, but soon took on a life of its own.
Screenshots: http://imgur.com/a/BBkOF

Fileshare Link: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/cd2adf36-c823-401c-aecb-51ea41f1bf72

File Share Gamertag: b2k t1meflip
Canvas Map: Impact
Last Updated: 7-May-13
Supported Game types: CTF/Oddball/KOTH/Extraction
Best Gametypes: CTF/Extraction
Intended Team Size(s): 4-5
Initial Ordnance:  Rocket launcher (180-second resupply)
Armor Abilities/Powerups on map: Overshield (150-second resupply), and Damage Boost (150-second resupply)
Budget: 6820/10000

 

Map Name: v2.00 Quasar
Map Description: A remix of Narrows.

Screenshots: http://imgur.com/a/XMtU9

Fileshare Link: http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/3534a9a2-8257-4837-b4d9-dc1c3edc342c

File Share Gamertag: b2k t1meflip
Canvas Map: Impact
Last Updated: 7-May-13
Supported Game types: CTF/Extraction/KOTH/Oddball
Best Gametypes: CTF/KOTH
Intended Team Size(s): 4-6
Initial Ordnance: UNSC Sniper (180-second resupply), Rocket Launcher (180-second resupply)
Budget: 7120/10000
Does this map use players trait zones? Two trait zones, to allow functioning mancannons

If so, please provide the details for each trait zone: 50% gravity covering distance between base-to-base mancannons

 

 

 

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