Jump to content

My view on how infection should be in halo 5


Recommended Posts

In halo I don't know how people didn't include this while playing infection. Since halo 2 everyone hated when they got picked to be the infectors same is with halo 3, reach, and 4. For halo 5 I want infection to be like halo 1 campaign. So my idea is that everyone begins the game as a spartan in a small dungeon with everyone else. As the game begins waves of flood spiders(or what ever there called) begin to attack and all must try not to get infected by them. As people get infected they become flood/spartan players. Then they spawn and break down doors that continue into the map. The more people get infected the bigger the map becomes. Then when the time runs out or everyone gets infected the game is over. This is my opinion and know it will be good fun with all your friends playing this game type.

  • Like 1
Link to comment
Share on other sites

i like the idea. i thought maybe instead of floodlets maybe there is a hidden infection zone where once entered you can't get out and it slowly kills you. this idea is called zombie tag. this game is a theater game. i have played it before and it is a fun game. oh and once someone dies  in the infection zone disappears and doesn't come back. and more than one person can get stuck in it too.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...