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Yoshi Valley MK64


TurbTastic

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This is my remake of the track from Mario Kart 64. It was the one where it wouldn't tell you what place you were in due to the multiple routes that you could take. It is compatible with the RACETRACKS gametype and I included a teleporter system to act like checkpoints. Please tell me if you find a way to cheat that system and I will patch it. I used street cones to simulate the porcupines, and the combination of soccer balls and a falling crate to simulate the large Yoshi egg. I added a soft kill on the slim bridge at the end to combat trolling. The green screens with the juicy effect look awesome IMO, and I made them a bit uneven on purpose to encourage staying on the track. I probably wouldn't have made this track if this guy didn't dare someone to on my THFE Mario kart feature.

 

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Overview

 

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Comparison

 

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Starting section

 

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Route A

 

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Route B

 

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Route C

 

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Route D

 

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All routes lead to here

 

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Angry soccer balls

 

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Slim bridge with soft kill

 

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Final section

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