ThatDoughnut Posted June 13, 2013 Report Share Posted June 13, 2013 I'm making an open world, Mirror's Edge inspired map. It will feature active enimies, (even when playing solo) missions, many, many easter eggs and hidden weapons. However, I have a couple of questions: Can you make dominion auto turrets build themselves/be pre built? And can you set turrets physics to "Normal" so they can be affected by gravity, or pushed by gravity lifts? Map will be done ASAP, and link will be included. Quote Link to comment Share on other sites More sharing options...
TurbTastic Posted June 15, 2013 Report Share Posted June 15, 2013 I'm pretty sure that the turret must be built by a player. I doubt that turrets will allow full physics (affected by gravity volumes, lifts, players, etc.). The list of items that do this is pretty short and consists of mostly scenery, explosives, toys, and vehicles. Quote Link to comment Share on other sites More sharing options...
ThatDoughnut Posted June 15, 2013 Author Report Share Posted June 15, 2013 Goddam it, looks like no functioning enimies in solo then. Still the city to explore though, it's gonna be really big. Quote Link to comment Share on other sites More sharing options...
SneakKiller 8 Posted July 5, 2013 Report Share Posted July 5, 2013 Hey I am The Master Ninja Forger ive built 200 Parkour maps if u want to check them out there in my fileshare with gametype or friend me I am the best in the world at building an completing Parkour maps Quote Link to comment Share on other sites More sharing options...
Is not JL Posted July 5, 2013 Report Share Posted July 5, 2013 I am the best in the world at completing Parkour maps Suuuuure you are. In any case, I really look forward to a massive open world parkour map especially because I wanna see how well the budget it managed. Quote Link to comment Share on other sites More sharing options...
MrsSlendermanXx Posted July 15, 2013 Report Share Posted July 15, 2013 Seems like an interesting concept. Quote Link to comment Share on other sites More sharing options...
ThatDoughnut Posted July 23, 2013 Author Report Share Posted July 23, 2013 I've just found this gametype called tiny spartans and had a sudden brainwave. Using tiny spartans, I can create a mini-city out of building blocks and stuff, and it would look huge in first person when actually it would be tiny, so the budget could be saved a lot. So, should I continue with the city I am currently doing (It's about 75% done), or try the tiny city idea? Quote Link to comment Share on other sites More sharing options...
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