VinWarrior Posted July 23, 2013 Author Report Share Posted July 23, 2013 Full Name: [ike R. Autumn] Occupation: [ODST] Armor Aesthetics: [ Scraped up green color, Worn/Cracked Visor, Worn out green stripe down helmet] Facial Appearance: [saturated Topaz eyes, scar down left cheek] Equipment/Weapon of choice: [Hologram, Grenade Launcher, Shotgun] Backstory: [born on Harvest looking at nature and trying to find something interesting with his life, Ike ran from home at 13 only to be taken away by authorities and being questioned by them as to what he was doing out in the open world at an age not so old, He was returned home and practically sealed away from the world as that was his punishment. When Ike was 16, He got a job at a World Cuisine stand to try and make money to be able to buy things on his own. At age 18, Ike had started a small buisness where he would stage wars from far in the past, And as more kids got older, The more customers he got. But when Ike turned 21, He was in a jumble, as he didnt know what to do. His passion for his job as a war actor was something he loved, But he wondered that if he joined the army if his stories would be far better than they were. Taking fate into his hands, Ike joined the army, But he chose the ODST division, As he thought people whould really be interested in stories like that. By the time he became a fully fledged ODST, He was 25. Ike had become a strong soldier, And was ready for the new stories to begin. Ike is now 27, As he became a full ODST soldier in 2550. He has seen terrible things, And remembers them well, As he is going to keep his promise he made to himself. Ike however, is still a cheerful guy, Even though his armor doesnt give you that perspective. ] Great, approved, use the map on this page to pinpoint where you are starting at, you can't spawn inside the outskirts though, so you can spawn in either the chapel, the town(destroyed), or the cabin. Quote Link to comment Share on other sites More sharing options...
TDM Posted July 23, 2013 Report Share Posted July 23, 2013 Great, approved, use the map on this page to pinpoint where you are starting at, you can't spawn inside the outskirts though, so you can spawn in either the chapel, the town(destroyed), or the cabin. The Town. Quote Link to comment Share on other sites More sharing options...
VinWarrior Posted July 23, 2013 Author Report Share Posted July 23, 2013 The Town. Alright, you can make your post in the official thread then, just use the link at the start of the thread, or find it in the Member Created Works. Quote Link to comment Share on other sites More sharing options...
Trae Houston Posted July 23, 2013 Report Share Posted July 23, 2013 QuezonMap.JPG This is my map of the area in which we are currently in, the area in the lower lefthand corner is the Town, which was mostly destroyed in the beginning of the RP, next is the Chapel, represented by the triangle, where most of the remaining forces in the area regrouped, eventually, you can see the Cabin, in which the map was found, and it's maker, dead, going more along the beaten path, you will find the Canyon, in which my squad crashed, at the moment, me and Baconshelf are north of there, in a crashsite, going more along, you will eventually find the UNSC base, with a remaining ship, and the only way OFF Quezon. Were is Quezon I don't see it on the map, that is if the town is Quezon, then thats a pretty small city Quote Link to comment Share on other sites More sharing options...
VinWarrior Posted July 23, 2013 Author Report Share Posted July 23, 2013 Were is Quezon I don't see it on the map, that is if the town is Quezon, then thats a pretty small city *facepalms* The map IS quezon and it's outer regions. The mapmaker only highlighted Important areas. Quote Link to comment Share on other sites More sharing options...
Trae Houston Posted July 25, 2013 Report Share Posted July 25, 2013 *facepalms* The map IS quezon and it's outer regions. The mapmaker only highlighted Important areas. Ohhhh . Oops Quote Link to comment Share on other sites More sharing options...
VinWarrior Posted July 25, 2013 Author Report Share Posted July 25, 2013 Ohhhh . Oops It is okay, Quote Link to comment Share on other sites More sharing options...
Mr. Wolfy Posted August 8, 2013 Report Share Posted August 8, 2013 Full Name: Kyro Sorottou Occupation: Hellbringer Armor Aesthetics: Large abstract evil looking face tinted on the front of his helmet Facial Appearance: One greyed out blind eye, one blue eye, hair tends to hang down in front of his one eye Equipment/Weapon of choice: Flamethrower, katana, assault rifle with some modification (in that order) Backstory: Gang member. Was in training to be an ODST before the planet they were training on got hit by Covenant. Not the best with superior officers or interacting with people in general. Quote Link to comment Share on other sites More sharing options...
VinWarrior Posted August 8, 2013 Author Report Share Posted August 8, 2013 Full Name: Kyro Sorottou Occupation: Hellbringer Armor Aesthetics: Large abstract evil looking face tinted on the front of his helmet Facial Appearance: One greyed out blind eye, one blue eye, hair tends to hang down in front of his one eye Equipment/Weapon of choice: Flamethrower, katana, assault rifle with some modification (in that order) Backstory: Gang member. Was in training to be an ODST before the planet they were training on got hit by Covenant. Not the best with superior officers or interacting with people in general. Approved, IF you keep the Katana as like a sidearm, like a Combat Knife, something you only take out in close quarters, it wouldn't make much sense if a bulky dude was walking around with a sword, now would it? Quote Link to comment Share on other sites More sharing options...
Eisenhower Posted August 10, 2013 Report Share Posted August 10, 2013 Name: Joseph A. Welders Occupation: UNSC Marine (Radio Operator) Armour: Standard UNSC Marine armor, but with a slight plasma burn on the left kneepad. Facial features: Brown hair with Hazel eyes. Also a few small cuts and scrapes. Equipment/Weapons: Backpack with a semi-operable condition radio kit and a few left over rations. A Shotgun (Only a few shells spare) and a Magnum. Plus one UNSC Frag grenade. Backstory/History: Being fascinated by communication technology as he grew up, Joseph enlisted in the marine corps age 22. He has seen battles waged on Harvest and taken part in the civillian evacuation effort on Arcadia. A noteworthy action on Arcadia earned him a Purple Heart and a promotion to Corporal. The action of bravery he achieved was where a Zealot was slaughtering civillians, so the Marine charge it. He pumped at least three AR Magazines into it, and as he did so the marine got his left knee scathed by the sword. Is everything alright here? Quote Link to comment Share on other sites More sharing options...
VinWarrior Posted August 10, 2013 Author Report Share Posted August 10, 2013 Name: Joseph A. Welders Occupation: UNSC Marine (Radio Operator) Armour: Standard UNSC Marine armor, but with a slight plasma burn on the left kneepad. Facial features: Brown hair with Hazel eyes. Also a few small cuts and scrapes. Equipment/Weapons: Backpack with a semi-operable condition radio kit and a few left over rations. A Shotgun (Only a few shells spare) and a Magnum. Plus one UNSC Frag grenade. Backstory/History: Being fascinated by communication technology as he grew up, Joseph enlisted in the marine corps age 22. He has seen battles waged on Harvest and taken part in the civillian evacuation effort on Arcadia. A noteworthy action on Arcadia earned him a Purple Heart and a promotion to Corporal. The action of bravery he achieved was where a Zealot was slaughtering civillians, so the Marine charge it. He pumped at least three AR Magazines into it, and as he did so the marine got his left knee scathed by the sword. Is everything alright here? Seems fine to me, accepted, Quote Link to comment Share on other sites More sharing options...
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