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Im starting to get sick of the weekly challenges.


A British Soul

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Come on, these weekly challenges are starting to get boring. For the past 3 weeks (could be more, I can't remember) all the weekly challenges have been campaign related, and all 3 have been complete this/these mission(s).

 

Please next week make it a matchmaking weekly challenge. Things like get so many kills, get so many kills with a certain weapon/certain type of weapon, vehicle kills, get so many kills on forgeworld maps, I dno.

 

If you insist on doing another campaign weekly challenge, then make it a bit more creative and exciting, instead of just making us complete missions.

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I think he is just posting this up in general hoping to catch a little attention from 343. I have to agree with everything he said. For the past year every Daily Challenge has been the same mix of the same old 12 variations. It would be nice to see a more effective use of the MegaloScript to make a bunch of new challenges. But from what I know, Bungie personnel is still in charge of the challenges, as 343 is slowly now moving onto doing the challenges and playlists. it may be a while still before we see any 343 specific controlled challenges. heres hoping for some change!!

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Its also fun. Its not just Nightfall and the forklift glitch. We started playing Tip of the Spear, 3 friends. Before we realised it we were just betraying each other for 20 mins. Like literally putting thought into it and finding new fun ways to betray each other, catch the other by surprise.

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I don't care if they are easy, and I don't care how much credits they are worth.

 

I can get credits in matchmaking, and to be honest, I don't really play for the credits, I play for the fun and the challenge. I've bought everything I want, so I don't need credits.

 

And I would rather have a challenge than something thats easy. The only reason I look at the challenges are so I can have a challenge and aim for something.

 

If you can have fun while doing it then great, but I don't like campaign for one, and my friends and I don't really play for fun, we play to get the challenge done.

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I don't care if they are easy, and I don't care how much credits they are worth.

 

I can get credits in matchmaking, and to be honest, I don't really play for the credits, I play for the fun and the challenge. I've bought everything I want, so I don't need credits.

 

And I would rather have a challenge than something thats easy. The only reason I look at the challenges are so I can have a challenge and aim for something.

 

If you can have fun while doing it then great, but I don't like campaign for one, and my friends and I don't really play for fun, we play to get the challenge done.

 

 

And that's the main point. make the challenges actually challenging instead of lame. Make some wacky ass hard crap or requirement to complete them. Like how about for campaign having to do the following...

 

15 x Elite beatdowns - Legendary

15 x Jackal assinations - normal or harder

15 x Brute heashot kills

5 x destroy a wraith

 

The main point is that with megaloScript, the possibilities with kill requirements and variations of many things is very possible.

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