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Halo 5 Map Ideas


VinWarrior

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I figured I would think up some maps for H5. Just some Ideas for the community.

 

Armature-

Description- A Forerunner Tower Relic, this is one of the most salvaged Forerunner structures, with objects still moving such as cover, and weapon relics, along with a large space, this has become a popular War Games space.

 

Beachhead-

Description- A Shoreline on a planet near Shanghellios, this Beach was a covenant battlefield, now a shoreline with the relics of the old war, this simulation still holds dear to many retired soldiers, which makes it a perfect simulation.

 

Dishonored-

Description- A Covenant graveyard, this corpse ridden moon of eternal night, because of it's distance from the sun. This open graveyard area leaves little cover, and is great for snipers, which makes it a great space to train on.

 

Demolition-

Description- A Construction site in New York during the glassing of the city, this high skyscraper is rattled by constant earthquakes from falling debris, this tests resilience and is great for fast paced practices.

 

Enclave-

Description- A Covenant torture camp in the mountains of a Cold planet, this disturbing work camp and extermination camp, it is a small area filled with covers of glass windows, interrogation rooms, and execution chambers, it is used to test soldier's determination to suck it up during battle.

 

Fahrenheit-

Description- A falling UNSC Frigate in atmosphere, over the Alps of Italy, explosions all around the frigate's lower deck

and wind pulls can test the skill of Spartans, and test a soldier's survival ability.

 

Forge Planet-

Description- This lush continent was once only partially explored, now it is truly open with surrounding jungles and some places only the Veterans remember.

 

Harbor-

Description- A Port on Harvest over the frozen lake, boat to boat fighting and fighting over a fragile lake over the light of the moon and the northern lights. With distanced fighting, long range weapons rule in this landscape.

 

Immigration-

Description- Ellis Island during the glassing of New York, this compact relic was one of the UNSC's bases, with the island abandoned, the scorching heat and tidal waves are likely to kill, this map tests the resilience of your skill with every weapon, especially CQC.

 

Pit Stop-

Description- An old UNSC training base, this place is now covered in rain puddles and rust, as the area was glassed a long time ago, this CQC map tests a player tactical abilities in the pouring rain and pitch black night, with only a few lights to light your way, players can take down the other team's generators though, leaving them in darkness.

 

Sand Dune-

Description- This sandy area once bore the name, "Sandbox" but UNSC forces pushed forward and destroyed the Ominous structures that once hovered over, revealing a large sandy desert, which was Forerunner settled many years ago, it also housed Dormant flood subjects, which still exist today in contained buildings, this roaming desert tests navigation around an unfamiliar area.

 

Terminus-

Description- A UNSC Shipyard abandoned and taken over by insurrectionists long ago, this fragile structure was a place where many plans to kill civilians were brainstormed, fortunately, the UNSC Raided the facility and took down anyone who worked there, Snow now falls on this once lush jungle area, and rapid snowstorms make this place a terrible environment, along with still active insurrectionist turrets, this area is meant to test even the best of Spartans.

 

 

 

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