salsasandro Posted July 15, 2013 Report Share Posted July 15, 2013 1. Salsasandro 2. MarioKart64 Blockfort advance https://www.halowaypoint.com/en-us/players/salsasandro/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0 Tags: mariokart minigame salsasandro blockfort GameType: GT Mariokart64 Blockfort Slayer https://www.halowaypoint.com/en-us/players/salsasandro/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0 For 4 to 16 Players (supports also Green and Yellow Teams) 3. An upgraded version of the MarioKart64 Battlemode Level Blockfort Features new Ramps / Jumps and traps that can be activated with most of the Weapons from the distance at each side of the map. I also intend to force Players to sit on their Mongooses (otherwise they want ride, because its much harder to ride together than to walk alone) So i set Soft Kills Boundries around the Map. So you have to be quick if you fall of the Mongoose or jump of it to pick up a new Weapon. It is not a elegant solution, because you ride constantly through some Kill Boundries if you ride up the upperlevel or through some ramps. But its the most effective way i know. To put a Teleporter on the area that will spawn Players back at the Starting location will also work but will make impossible to pick up items. Please let me know, what you are thinking of it. Have Fun!! 4. Quote Link to comment Share on other sites More sharing options...
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