BaconShelf Posted July 19, 2013 Report Share Posted July 19, 2013 (edited) So, I would like to start by saying this thread is NOT for discussion about 'how' you level up unless its relevant. Otherwise it will turn into another complaints thread and I'd like to avoid that.So, this presumes both Sangheili and SPARTAN ate playable.Now, expanding off Reach, there would be two separate level systems; one for Covenant and one for Human. These would be leveled up separately(depending on species being played during that match(Games such as invasion where it switches would default to the players preferred option in settings)Players start on Recruit with Recruit armour.Elite system;Recruit,Minor, Major,[Officer Minor, Officer Major], Ultra, General, Zealot, Field Marshall, ShipMaster, Fleet Master, Fleet Admiral, Kaidon, Councillor.Each one would earn the player a set of armour named after said rank after finishing that rank (levelling up).Recruit would be H3 Combat harness, Minor would be H4 minor Major would be Reach/ Wars default. Officer minor is the Reach limited set. Officer Major is the H4 officer set Ultra would be the armour from reach with the corresponding rank. General-Field Marshall also all the same from reach. Here is the cool stuff.ShipMaster would be like the gold elite from Halo Legends;The Package(Image when I can get one) Fleet Master would be a Halo 4 general (or whatever the gold one is) Fleet Admiral would be Stylised after Jul 'Mda (without handprint markings) Kaidon would look the Storm zealot Councillor would be based off the guys you save in Halo 2 from Brutes. Everyone with me so far? Good.After Councillor, you would choose pathways (PT) Not unlike Halo 4's specialisations. I have provided how i see a bonus/perk for loadout a but ignore that if you don't like loadouts.Each PT. has three ranks- Minor, Major and Ultra.Each PT provides an Emblem, Perk and Weapon as well as two sets/variations of armour.Pathway #1RangerRanger specialises in ranged combat. This pathway boosts sniping skill.Weapon- Carbine/ Needle Rifle skinPerkthing; Jetpack boost.(Allows jet packs to fly longer)Emblem: jet pack symbolArmour: Reach and 4 Ranger armour. Pathway #2SpecOpsSpecialises in stealthWeapon: Plasma Rifle SkinPerkthing: Camo boost (Allows user in camouflage for longer)Emblem: Camo symbolArmour: Reach SpecOps armour. Halo 3 Commando armour PT3Honour GuardSpecialises in melee combatWeapon- Red Energy Sword (it's sword appears red when picked up/spawned with in game types)Perk: Increased resistance to bladesEmblem: SwordArmour: H2 honour guard. H3 Aestetic armour PT4FlightIncreases effectiveness in Banshees, Seraphs, Tarasque and Giga fighters.Weapon: Plasma Pistol skinPerk: Dodge. Aircraft tricks done quickerEmblem: Banshee silhouetteArmour: H3 Flight and Assault After all Pathways completed, players have one more rank to do...Arbiter. Once done, You can wield arbiter armour.Now, armours would include deprecate shoulders, chests and helmets and legs for increased customisation.It would be extremely difficult to level up.Each rank has an emblem to go with it.What do you think? I will get images of stuff when I can^.^ Edited July 20, 2013 by BaconShelf 4 Quote Link to comment Share on other sites More sharing options...
Halo6 Follower Posted July 20, 2013 Report Share Posted July 20, 2013 I think that you have put a lot of effort into this, and it has paid off. These ideas are excellent! I especially love the idea of a red Energy Sword and Arbiter armour. What do i think: excellent!!! 1 Quote Link to comment Share on other sites More sharing options...
Victory Element Posted July 20, 2013 Report Share Posted July 20, 2013 I can see that you did put some sufficient effort into this. I do think it would very cool to have 2 separate species to level up with throughout the game, but a few of the "specialization" perks may cause some issues or be underpowered 1 Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted July 20, 2013 Author Report Share Posted July 20, 2013 Yes, I see what you mean. Did I mention they would be leveled up separately? Adds more playability and an incentive to play Elite. Quote Link to comment Share on other sites More sharing options...
Victory Element Posted July 20, 2013 Report Share Posted July 20, 2013 Would you be able to switch between your Spartan and elite at any point in time, or only after you max one out? Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted July 20, 2013 Author Report Share Posted July 20, 2013 Would be at any time. So you can do spartan for a bit, then go elite if you are bored. If there was a SP/Credit system, they would be interchangeable between species however. Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted July 20, 2013 Author Report Share Posted July 20, 2013 Added pictures Quote Link to comment Share on other sites More sharing options...
Victory Element Posted July 20, 2013 Report Share Posted July 20, 2013 Thanks for the pictures bacon. Now I can visualize this much better Quote Link to comment Share on other sites More sharing options...
Halo6 Follower Posted July 21, 2013 Report Share Posted July 21, 2013 Thanks for the Pictures, really helps. Quote Link to comment Share on other sites More sharing options...
TheMightyLlama1 Posted July 26, 2013 Report Share Posted July 26, 2013 Great work Bacon!! I love this Idea!! If this would happen in Halo 5, I would just be playing as a Elite just to have The Arbiter Armor!! Quote Link to comment Share on other sites More sharing options...
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