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Idea for separate Sangheili rank system, should They be playable again


BaconShelf

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So, I would like to start by saying this thread is NOT for discussion about 'how' you level up unless its relevant. Otherwise it will turn into another complaints thread and I'd like to avoid that.

So, this presumes both Sangheili and SPARTAN ate playable.

Now, expanding off Reach, there would be two separate level systems; one for Covenant and one for Human. These would be leveled up separately(depending on species being played during that match(Games such as invasion where it switches would default to the players preferred option in settings)
Players start on Recruit with Recruit armour.

Elite system;

Recruit,Minor, Major,[Officer Minor, Officer Major], Ultra, General, Zealot, Field Marshall, ShipMaster, Fleet Master, Fleet Admiral, Kaidon, Councillor.

Each one would earn the player a set of armour named after said rank after finishing that rank (levelling up).
Recruit would be H3 Combat harness,


CombatArmor.png


 
Minor would be H4 minor

Storm_Sangheili.png

 

 

Major would be Reach/ Wars default.

 

Reach_elite_minor_render.png

 

 

Officer minor is the Reach limited set.

 

Sangheili_Major.jpg

 

 

Officer Major is the H4 officer set

 

Storm_Elite_Officer.png

 

 

Ultra would be the armour from reach with the corresponding rank.

 

HReach_-_Ultra_Sangheili.png

 

 

General-Field Marshall also all the same from reach.

 

EliteZealot.JPG

General2.jpg

Field_Marshall_render.png

 

 

Here is the cool stuff.
ShipMaster would be like the gold elite from Halo Legends;The Package(Image when I can get one)

Fleetmaster.jpg

 

Fleet Master would be a Halo 4 general (or whatever the gold one is)

 

Storm_Elite_Warrior.png

 

Fleet Admiral would be Stylised after Jul 'Mda (without handprint markings)

 

Ju_%27Mdama.png

 

Kaidon would look the Storm zealot 

 

2822147-web_preview.png

 

Councillor would be based off the guys you save in Halo 2 from Brutes.


Sangheili_Councilor_01.png


Everyone with me so far? Good.

After Councillor, you would choose pathways (PT) Not unlike Halo 4's specialisations. I have provided how i see a bonus/perk for loadout a but ignore that if you don't like loadouts.
Each PT. has three ranks- Minor, Major and Ultra.
Each PT provides an Emblem, Perk and Weapon as well as two sets/variations of armour.

Pathway #1
Ranger
Ranger specialises in ranged combat. This pathway boosts sniping skill.

Weapon- Carbine/ Needle Rifle skin
Perkthing; Jetpack boost.(Allows jet packs to fly longer)
Emblem: jet pack symbol
Armour: Reach and 4 Ranger armour.

Storm_Ranger.png

HReach_-_Ranger_Sangheili.png

 

 

Pathway #2
SpecOps
Specialises in stealth

Weapon: Plasma Rifle Skin
Perkthing: Camo boost (Allows user in camouflage for longer)
Emblem: Camo symbol
Armour: Reach SpecOps armour. Halo 3 Commando armour

 

HReach_-_SpecOps_Sangheili.png

CommandoArmor.png

 

 

PT3
Honour Guard
Specialises in melee combat

Weapon- Red Energy Sword (it's sword appears red when picked up/spawned with in game types)
Perk: Increased resistance to blades
Emblem: Sword
Armour: H2 honour guard. H3 Aestetic armour

 

Sangheili_HG_01.png

AsceticArmor.png

 

PT4
Flight
Increases effectiveness in Banshees, Seraphs, Tarasque and Giga fighters.

Weapon: Plasma Pistol skin
Perk: Dodge. Aircraft tricks done quicker
Emblem: Banshee silhouette
Armour: H3 Flight and Assault

 

FlightArmor.png

AssaultArmor.png

 

 

After all Pathways completed, players have one more rank to do...


Arbiter. Once done, You can wield arbiter armour.


Now, armours would include deprecate shoulders, chests and helmets and legs for increased customisation.

It would be extremely difficult to level up.

Each rank has an emblem to go with it.

What do you think? I will get images of stuff when I can^.^

Edited by BaconShelf
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Would be at any time. So you can do spartan for a bit, then go elite if you are bored.

 

If there was a SP/Credit system, they would be interchangeable between species however.

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