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Marathon


Flippant Sol

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It was inevitable that someone would eventually make a topic about the Leading shooter that inspired most elements of Halo. I myself wasn't born with it, I found it when I was scanning through BUNGiE games on XBLA and found the Hi-Def 60.00 fps port of Marathon 2: Durandal. And yes, I know Marathon has it's own community, but they treat me like a bag of trash.  :no 


 


After I found the XBLA port, I was fond to head to Wikipedia and learn more. I soon learned that the game on Mac is free. But I don't have a Mac, and I certainly don't have Mac OS 7. I then learned that there was a 100% licensed officially and accurate emulator for the game files themselves, not just the game. And from there on, I was hooked with this new game called "Aleph One".


 


I first was dumber than a rock about zip files and thought that they were harmful, but after learning about a free version of WinRAR that makes the trial fail-safe bypass-able, I opened up Marathon 2 and took off. For one thing, this game has a keypad request, in that the default control scheme requires you to move via keypad, which most keyboard's these days don't have. That is until you turn on the mouse and press default in the buttons. Then it turns into your typical WASD control scheme.


 


Anyone will know that you're talking about Marathon whenever you type "Pfh" instead of "F". Why? Take a wild guess. Assume that the main opposing enemy in the game is a alien race called "Pfhor" Since Christmas 1994 All the way up to today, It still is being used.


 


To anyone who thinks this game is a doom-clone, let me spell it out for you in font size 14.


You're Wrong.


Well, for one thing, Marathon allows you to look not only horizontally, but vertically. Marathon runs on PiD engine, Doom runs on Wolfenstein engine. Marathon is known as the highlight of 16 bit sound. It has cool upbeat and spooky music, Sound effects that made their ways into a bunch of 90's and 2000's movies, and Doug Zartman is just a cool guy.


 


Unlike Doom, where weapons have 1 frame for idle and 1 frame for shooting, Marathon has 1 frame for idle, an animated sequence of frames for firing, and an animated sequence of frames for reloading. While Doom has an animated sequence of a sprite for every 90 degrees of view, Marathon has one for every 45 degrees. Maybe because sprites can move diagonally in Marathon.


 


Plot. This game is the meaning of plot.


post-30937-0-56910700-1374992625.gif


This is a screenshot of Marathon 2.


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Played Marathon 2. Was a very good game :)

 

Though it was before my time, Im interested in what Bungie is doing for Marathon 4, or any other Marathon game they have in the works.

Do you have a Mariusnet account? I thought we could play coop sometime.

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Both Aleph One AND Mariusnet are free. :D

 

 

Damn. If I had known that I would have got it a looong time ago lol :D

 

I would try to get one right now, but It's just... I feel like I'm kind of burnt out on Video Games right now. I don't really know how to explain it.

 

It's like everything that made me into games in the first place has sort of... worn off. Idk man I would join you - believe me I would - but I just don't really feel like playing games anymore.

 

I don't know how this would play out a little while from now. Maybe I'll get interested again and start playing games like I used to, but for right now I'm just off the games. Sorry man.

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