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Spawning needs to be fixed


tns22

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Recently, I played a game of SWAT on Complex.  It was a close game until the end, when about 5 or 6 times in a row, I spawned in the area where blue team usually starts and was immediately killed by the other team who had their DMRs pointed there from the area just outside the computer room, and they won.  The next game was the same map and I ran into similar spawning issues.  This is just one example of bad spawning, which I've seen quite often in this game.  I find it very annoying that this happens because I have no time to get to a protected position or look around.

 

Note: My CSR Rank for the SWAT playlist is 15

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Sounds like SWAT to me. The same thing was happening in Halo 3 on open maps, People learned the spawns and if the whole team is looking in the right places your screwed. Though a nice set of fast reflexes would have help "knock them back" a little.

 

But it could have easily been the map. Complex is a VERY open map, if one is in a high place it's even more open.

 

Best to brush yourself off and get back on the horse.

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