Jump to content

Halo 4 Matchmaking Update: 8.5.13


Recommended Posts

Halo 4 Screenshot

Welcome to week 4 of the Halo 4 Global Championship! This week contains the largest variety of game types. Aptly named “Rumble Grab Bag,” featured game types include UNSC, Covenant and Forerunner Slayer as well as FFA King of the Hill (KOTH) and FFA Oddball. Here is the map / game type break down for this week:

 
Haven
Solace
Abandon
Adrift
Skyline
Monolith
Landfall
FFA KOTH
checkmark2.png
checkmark2.png
checkmark2.png
checkmark2.png
checkmark2.png
checkmark2.png
checkmark2.png
FFA Oddball
checkmark2.png
 
checkmark2.png
 
checkmark2.png
   
UNSC Slayer
checkmark2.png
 
checkmark2.png
checkmark2.png
checkmark2.png
 
checkmark2.png
Covenant Slayer
checkmark2.png
 
checkmark2.png
       
Forerunner Slayer
checkmark2.png
checkmark2.png
 
checkmark2.png
 
checkmark2.png
 

Each of the Slayer variants this week equip competitors with the corresponding precision rifle and automatic weapon in a single, preset Loadout. This is done to vary the game type from last week’s Rumble Pro selection, and also because the secondary pistols for each category greatly differ from one another. Also, offering the Assault Rifle, Storm Rifle, and Suppressor in the secondary slot creates a consistent experience across all three Slayer game types. Here are the Loadouts for each Slayer variant:

UNSC Slayer

Loadout Pro BR
Primary Weapon Battle Rifle
Secondary Weapon Assault Rifle
Grenades 2x Frag
Armor Ability None
Tactical Package Resupply
Support Upgrade Explosives

Covenant Slayer

Loadout Pro Carbine
Primary Weapon Carbine
Secondary Weapon Storm Rifle
Grenades 2x Plasma
Armor Ability None
Tactical Package Resupply
Support Upgrade Explosives

Forerunner Slayer

Loadout Pro LightRifle
Primary Weapon LightRifle
Secondary Weapon Suppressor
Grenades 2x Pulse
Armor Ability None
Tactical Package Resupply
Support Upgrade Explosives

For FFA Oddball and FFA King of the Hill, we’ve varied the settings a bit and optimized for the Halo 4 Global Championship, with settings such as progressive Hill movement and static Oddball spawning enabled.

eternal-luminescence_660.jpg

FFA Oddball

Game Settings  
Score to Win 150
Time Limit 12 minutes
Oddball Options  
Ball Count 1
Ball Spawning Static
Carry Points 1 point
Carrier Kill Points No Points
Automatic Pickup Enabled
Hot Potato Timer Disabled
Random Potato Timer Disabled
Carrier Visibility Enabled
Loadout Usage Personal
Respawn Settings  
Respawn Time 5 Seconds
Suicide Penalty 3 Seconds
Death Cam Disabled
Infinity Settings  
Personal Ordnance Disabled
Equipment  
Motion Tracker Enabled
Sensor Range Unchanged


play-ball_660.jpg

FFA KOTH

Game Settings  
Score to Win 150
Time Limit 12 minutes
KOTH options  
Hill movement Progressive
Number of Hills 1 Hill
Scoring Style Score One
Hill Movement Condition Time
Hill Time Limit 30 seconds
Hill Point Limit 25 points
Drain on Hill Move Disabled
Trespasser Kill Points Disabled
Hill Spawn Penalty Disabled
Vehicles on Hills Disabled
Loadout Usage Personal
Respawn Settings  
Respawn Time 5 Seconds
Suicide Penalty 3 Seconds
Death Cam Disabled
Infinity Settings  
Personal Ordnance Disabled
Equipment  
Motion Tracker Enabled
Sensor Range Unchanged

This is the first time that FFA Slayer and objective game types are included in the same playlist in Halo 4, and we’re excited to see how competitors handle the variety of this new mix. With no map voting in the Global Championship playlist, we can be sure that only well-rounded players will advance through week 4. As always, best of luck to all competitors!

Discuss

Link to comment
Share on other sites

×
×
  • Create New...