Pinapple751 Posted August 11, 2013 Report Share Posted August 11, 2013 I was wondering why Halo 4 felt different from the other Halos when it dawned on me. There are so many aspects of the universe that are missing and too little being added to the current universe. Where are the leftover brutes, flying bugs, scarabs,scary variations of flood , graveminds, floating talking spheres, and UNSC odsts? I know that it's set after Halo 3 but that is a lot to leave out. I feel a lack of explanation and no sense of closure to fill in what happened to all those things. I feel like we just forgot everything else once we found the prometheans to fight. Also what I don't understand is why there is a lack of UNSC forces in Halo 4. I felt like for the size of the Infinity, you'd think you would see way more marines and Spartans helping chief, I'm looking for entire battalions that never show up. Seriously where are the marines with personalities like sgt Johnson, the Keyes, or Sgt forge from halo wars. The is almost no variation in the marine AIs. There are almost no female, asian, black, or Latino marines. They are all white males with white male voices. 4 Quote Link to comment Share on other sites More sharing options...
Spartan-104 Posted August 27, 2013 Report Share Posted August 27, 2013 I completely agree with what your saying about the marines and lack of UNCS forces, but The chiefs been asleep for years. And as far as leftover brutes, flying bugs, scarabs,scary variations of flood , graveminds, floating talking spheres, and UNSC odsts, We've had a lot of halo games that had that. It was really time for something new. But once again, totaly agree with you as far as marines. Quote Link to comment Share on other sites More sharing options...
Mr Kittens and Gibberish Posted August 27, 2013 Report Share Posted August 27, 2013 Read the books...and hes been gone for 4 years...just like Spartan-104 said...i dont know...so stop complaining...i think they did good...its there first time and we are not dealing with the Covenant in this game...we are dealing with something lesser than the covenant... Quote Link to comment Share on other sites More sharing options...
TheGodfatherS117 Posted August 28, 2013 Report Share Posted August 28, 2013 I agree with you but in my opinion, there is not a lot of marines because maybe when Infinity crashed in the planet, a couple of marines survived the accident. Maybe this is why there is not a lot of soliders. Quote Link to comment Share on other sites More sharing options...
Mr Kittens and Gibberish Posted August 28, 2013 Report Share Posted August 28, 2013 I agree with you but in my opinion, there is not a lot of marines because maybe when Infinity crashed in the planet, a couple of marines survived the accident. Maybe this is why there is not a lot of soliders. exactly... 1 Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted August 29, 2013 Report Share Posted August 29, 2013 Where are the leftover brutes, flying bugs, scarabs,scary variations of flood , graveminds, floating talking spheres, and UNSC odsts Brutes were not a part of Jul 'Mdama's Remnant. Plus, they were nearly wiped out through fighting anything they saw. Including themselves. Drones/ Y'anme probably left the Covenant or just returned to Palamok, not wanting anything to do with anything. Flood. Requiem (Most likely) did not have Flood containment facilities; therefore they were not in the game. A Gravemind took hundreds, if not thousands of years to fully develop to the levl of H2's GM. They will most likely not return for a while. Monitors. The game was not set on a Halo, therefore no monitors. ODST's (I make up my own explainings for these kind of holes) were deployed on a different part of the Infinity that the Master Chief and Crimson was not deployed on. Though Halo: The Flood shows how all the Marines you see in Combat Evolved were in fact ODST's, just wearing non-standard armour. So it is possible ODST's were encountered but not in their Helljumping armour? Also what I don't understand is why there is a lack of UNSC forces in Halo 4. I felt like for the size of the Infinity, you'd think you would see way more marines and Spartans helping chief, I'm looking for entire battalions that never show up A) The story was explicitly about Chief and Cortana. The story was not about the UNSC. Plus, they had a prescence in a few of the missions anyway becasue it wouldn't make sense in the first and last few missions. Master Chief wasn't on Infinity for long; a day at best. Plus, simple game/ technology limitations block large battalions of hundred+ forces taking on the enemy like in Halo Wars or StarCraft. The Halo games have never been about large battalions, they were always about being part of the smaller teams. If you get what I'm saying. Halo 4 has had no more or less AI in any one location than the previous ones. All in all, I'm getting a 'I want a Halo 3 campaign in fancy graphics" feeling for you, that the actual story doesn't matter as much. Meh, if you took time to think about the story or even read the EU Novels, yo might realise some of these? 4 Quote Link to comment Share on other sites More sharing options...
Creative Gaming Inc. Posted August 30, 2013 Report Share Posted August 30, 2013 All in all, I'm getting a 'I want a Halo 3 campaign in fancy graphics" feeling for you, that the actual story doesn't matter as much. Meh, if you took time to think about the story or even read the EU Novels, yo might realise some of these? Halo 4 had major story flaws and that's what I disliked about it. I liked the missions, the environments, enemies, weapons, et cetera. There was just a lot left unexplained for anyone who doesn't read the novels. Quote Link to comment Share on other sites More sharing options...
Zandril Posted September 4, 2013 Report Share Posted September 4, 2013 Future campaigns need some more Arbiter. Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted September 4, 2013 Report Share Posted September 4, 2013 Halo 4 had major story flaws and that's what I disliked about it. I liked the missions, the environments, enemies, weapons, et cetera. There was just a lot left unexplained for anyone who doesn't read the novels. Read da novels. In all seriousness, it's designed so people who read the novels feel like they're actually part of the story (most events never get a mention) and make people think "This is interesting, I may get a book and see how it goes." Quote Link to comment Share on other sites More sharing options...
Creative Gaming Inc. Posted September 11, 2013 Report Share Posted September 11, 2013 Read da novels. In all seriousness, it's designed so people who read the novels feel like they're actually part of the story (most events never get a mention) and make people think "This is interesting, I may get a book and see how it goes." Well that doesn't work for anyone who isn't a hardcore fan, who doesn't go on forums to talk about the game, but still want a decent story. Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted September 12, 2013 Report Share Posted September 12, 2013 Well that doesn't work for anyone who isn't a hardcore fan, who doesn't go on forums to talk about the game, but still want a decent story. The way I see it, if you care about the story enough to complain about it, you should at least attempt to get some knowledge about the lore. The fact 4 feels fit in with the books rather than a random thing on it's own is one of its best features. Quote Link to comment Share on other sites More sharing options...
RegrettedKarma Posted September 15, 2013 Report Share Posted September 15, 2013 There's not that many marines there because unfortunately, while it would look epic, it would play absolutely horrible. It's called level design friendos. Quote Link to comment Share on other sites More sharing options...
The Stig Posted September 16, 2013 Report Share Posted September 16, 2013 What used to make halo so great is that its story was a roller-coaster ride. Each level building in tension and suspense and revealing surprising twists while creating new questions as it answers them. The (Original trilogy and ODST) felt like a adventure through space with a robotic man we knew nothing about in a universe that was brand new to us. It was something that we loved for its story, but hated at the same time for its cliffhanger endings, always leaving us wanting... More. If 343i could somehow make Halo 5 like it was New. They have to create a story with a twist on a existing character (Master Chief/Cortana/Arbiter/Etc.) and have the location be in somewhere we have never been or seen or even heard of before... An unknown secret, shrouded in a blanket of eerie fog as thick as soup, in a deep, dark, crevasse on a strange alien world, in a foreign land, in a dark lonely sector of uncharted, unexplored space... 1 Quote Link to comment Share on other sites More sharing options...
the18inchmeant Posted September 26, 2013 Report Share Posted September 26, 2013 I agree with the rest of the posts, hopefully in 5 we will see an influx of storylines that feed together from previous games, as 343 claims they wanted to "continue" and pick up where 3 left off Quote Link to comment Share on other sites More sharing options...
Meyerm Posted November 2, 2013 Report Share Posted November 2, 2013 I think in Halo 5 or 6 we'll get to see Precursor technology (perhaps usable weapons). I think we might even see prehistoric human technology. Quote Link to comment Share on other sites More sharing options...
Sadly Just AL Posted November 3, 2013 Report Share Posted November 3, 2013 I think in Halo 5 or 6 we'll get to see Precursor technology (perhaps usable weapons). I think we might even see prehistoric human technology. Interesting speculation, but I'm guessing like the Covies... and the Flood.... AND the Forerunners... they most likely won't be all too friendly. Quote Link to comment Share on other sites More sharing options...
Doomchicken Posted November 28, 2013 Report Share Posted November 28, 2013 For all the things mentioned as missing, there's something new to replace it, like Prometheans Knights, Watchers and Crawlers, SPARTAN-IVs, Liches, Mammoths. Also, why complain about there being no Drones? Everybody hated Drones. 1 Quote Link to comment Share on other sites More sharing options...
Howling Death Wolf Posted January 7, 2014 Report Share Posted January 7, 2014 I was wondering why Halo 4 felt different from the other Halos when it dawned on me. There are so many aspects of the universe that are missing and too little being added to the current universe.Where are the leftover brutes, flying bugs, scarabs,scary variations of flood , graveminds, floating talking spheres, and UNSC odsts? I know that it's set after Halo 3 but that is a lot to leave out. I feel a lack of explanation and no sense of closure to fill in what happened to all those things. I feel like we just forgot everything else once we found the prometheans to fight. Also what I don't understand is why there is a lack of UNSC forces in Halo 4. I felt like for the size of the Infinity, you'd think you would see way more marines and Spartans helping chief, I'm looking for entire battalions that never show up. Seriously where are the marines with personalities like sgt Johnson, the Keyes, or Sgt forge from halo wars. The is almost no variation in the marine AIs. There are almost no female, asian, black, or Latino marines. They are all white males with white male voices. While I do agree about the lack of variation in marines but the rest honestly feels like somebody asking for the same ol' Halo games, whilst I do love the old Halo's (I go back and play them all the time!), there are reasons for why they took out things and added new ones: - The Brutes were whipped out by the elites after Halo 3 (most of them). The surviving Brutes wouldn't want ANYTHING to do with the Elites. - You have to remember, this is the last of the covenant, they're really just pirates and/or terrorists. They'd only be about 10% of the power they once had which explains: No Scarabs, and no Drones. - This is a shield world to survive the Halo arrays fire: You wouldn't wear body armor just so you can stab yourself in the neck. So there would obviously be no flood. - and as for odst. Having the ODST's there would have been a great misuse of resources, they already have so many Spartan 4's. Not to mention that most (if not all) S-4's ARE augmented ODSTs so there would be a lack of ODSTs (who are still ODSTs). - also for:No Marines: You must remember this is a research and exploration vessel, NOT a military vessel. It was ment for a few purposes. 1) Explore 2) Research 3) Training S4's 4) (and from what I have heard) finding John-117 which wouldn't require much military help seeing as how they weren't expecting what they found (the prometheans and Pirates). And if that's not enough there are a lot of points for it effecting gameplay already said by others. - Also there are memorable characters: Dr. Halsey (in the Spartan Ops), Laskey and even the spartan 4 ranking officer (sorry, her name slips my mind at the moment). So in the end; There is a reason for why all the things explained were put in and taken out. 2 Quote Link to comment Share on other sites More sharing options...
aidanpscott Posted March 7, 2014 Report Share Posted March 7, 2014 Here's the thing: For me, the most important part of halo has ALWAYS been the characters. There are many small things and some big things I would have changed about the campaign, but especially for me, a veteran halo fan since the first game came out, the character development has been essential, and only Master Chief and Cortana developed as characters, which I'm not saying is bad at all, in fact, the work 343 did developing those two blew my mind, they were developed to perfection and excelled in that part of the campaign, but my problem was with Lasky and Palmer. I mean, remember Sgt. Johnson and Miranda Keyes, how incredible they were and how moved we were when they sacrificed themselves. I wouldn't feel the same about these characters at all. Nobody can replace side characters like Sgt. Johnson, Keyes, etc. but they can create new characters to try and bring that emotion back. I think if 343 made a campaign with the same gameplay as Halo 4 with improvements, new character development could make halo 4 the net best campaign in the series. Think about this and respond please to this forum. 343 needs to hear us. Quote Link to comment Share on other sites More sharing options...
ShockGazm Posted March 8, 2014 Report Share Posted March 8, 2014 I want side mission in Halo 5's Campaign. Gets boring playing through the same missions over and over again, need re-playability. Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted March 8, 2014 Report Share Posted March 8, 2014 Maybe for Halo 5 a sort of open world sort of less of a open world and more like a tomb raider large cage that would be fun indeed. Quote Link to comment Share on other sites More sharing options...
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