Seeker of Truth Posted October 3, 2013 Report Share Posted October 3, 2013 Okay, here is my updated depiction of Halo 5's campaign. I hope it's better than the previous one. Part 0: Prologue A series of flashback images is shown, including the Spartan augmentation procedures and newly created Spartan-IIs, the first encounter with the Covenant, a series of battles, the Fall of Reach, the discovery of Installation 04, the Covenant invasion of Earth, the Battle of Installation 00, the Sangheili-Human Alliance, the rise of the Storm Covenant, the Sangheili Civil War, and the Battle of Requiem, concluding with the Ur-Didact falling into a Slipspace rupture beneath the Composer. He, along with thousands of digitized humans, is transported to a facility on a Forerunner installation, and sets to work using the facility's machinery to produce Promethean Knights, before preparing to activate the more powerful constructs that he knows the facility stores. The scene cuts to Earth, where John-117 is being debriefed on recent events, including the Sangheili civil war and the capture of Halsey by the Storm Covenant. However, after Cortana's death, John is in a depression-like state with a sense of hopelessness and loneliness. He has been assigned to Spartan-IV training, but Fleet Command has become concerned that his depression will impair his performance. The half of the Janus Key acquired during the Second Battle of Requiem is turned over to ONI archaeologists. Abruptly, a distress signal is sent to Earth from the recently recolonized Arcadia, which is under attack by the Covenant remnant. Three cruisers are sent to Arcadia to repel the attack, and John is assigned to go with them. Part 1: Seige The cruisers arrive at Arcadia to find its defenses overwhelmed and Remnant light cruisers bombarding the surface. The UNSC sends John and several ODST squadrons to one of Arcadia's few cities to search for survivors. They hard-drop into the city's lower district, fight their way through Remnant forces, and locate a civilian audio log that suggests that at least some of the city's residents have sheltered in emergency bunkers beneath the city streets. They are directed to one of these bunkers, only to find that the Remnant has barricaded the entrance and fortified it with turrets, apparently preventing the civilians from exiting. After destroying the barricade and turrets, John and the ODSTs enter the bunker and descend down to the shelter chamber, where they find all civilians dead and several Sangheili zealots waiting for them. They eliminate the zealots, return to the surface, and contact the fleet, informing them of their failure. They are directed to another underground bunker, again needing to destroy the Remnant barricade and turrets to enter. As they approach the refuge chamber, they encounter another zealot team moving to kill the trapped civilians, but stop the zealots before they reach the chamber. John is ordered to cover the Pelicans from the rooftops using a missile pod. He destroys many Banshees, but as the third Pelican departs, John has an abrupt flashback of Cortana's death, which in turn causes him to suffer from an anxiety attack. He recovers fairly quickly, but begins to question his own ability to function. Later, more Pelicans arrive and begin deploying Marines to secure the city. John is directed to a Remnant encampment on the city's outskirts. A large squadron of Marines accompanies him. At the Covenant encampment, they encounter and destroy a mega-turret and two smaller artillery guns, before accessing a communications terminal and uploading the transmissions to the fleet. The transmissions reveal Jul 'Mdama's plan: to have a force of his lesser-known associates quietly return to Sanghelios, steal a CSO-class supercarrier from one of the orbital shipyards, and return it to Remnant-held space; it will then be used to devastate the UNSC's fleet and ultimately destroy the human-colonized planets. With this vital data, and with only a few Remnant cruisers remaining, the UNSC fleet returns to Earth. Part 2: Sanghelios The cruisers return to Earth and inform Fleet Command of Jul's plan. Fleet Command sends Infinity to Sanghelios to prevent the supercarrier from being stolen. ONI covertly assigns two prowlers to follow Infinity and weaken the Arbiter's forces, if possible. Unaware of ONI's plan, Infinity departs for Sanghelios. On Infinity, John is reunited with Blue Team, who were also assigned to Spartan-IV training. As Infinity arrives in-system, Lasky informs the Arbiter of Jul's plan. In response, the Arbiter sends a message to the shipyard that the supercarrier is docked at, ordering them to put the entire yard into lockdown in order to prevent access to the ship. However, he recieves no response and sends a CCS-class cruiser to investigate. Lasky asks for permission to send some of Infinity's Spartans to assist, and the Arbiter agrees, under the condition that the collaboration is kept a complete secret. John and Blue Team, as well as Palmer and Fireteam Majestic are deployed to separate areas of the orbital shipyard. Upon arriving, they find the yard overrun with Remnant forces. Fighting alongside the Arbiter's Sangheili and Unggoy, John and Blue Team make their way to one of the lockdown controls and secure the area. The lockdown control, however, turns out to be non-functional. Realizing that there is not enough time for the Arbiter's forces to repair the console, the Spartans board the supercarrier and make their way towards its control room. The Arbiter informs them through the radio that they can delay the ship's launching sequence by destroying one of its power regulators. After fighting their way through the ship's corridors, the Spartans arrive at a regulator, heavily guarded by Remnant swordsmen. One of them manages to severely wound Fred, but the Spartans still clear them out and place charges on the regulator. Unable to get to his feet, Fred manually detonates the charges, destroying the regulator and himself. The remaining Spartans make their way to the control center, but are locked in a small corridor at the last minute. Part 2 still a WIP. 2 Quote Link to comment Share on other sites More sharing options...
Victory Element Posted October 3, 2013 Report Share Posted October 3, 2013 Interesting, I'd like to hear more Quote Link to comment Share on other sites More sharing options...
Seeker of Truth Posted October 4, 2013 Author Report Share Posted October 4, 2013 Part 1 is posted and Part 2 will soon follow. 1 Quote Link to comment Share on other sites More sharing options...
haloman 2 Posted October 4, 2013 Report Share Posted October 4, 2013 i read some of this yesterday but didn't finish i really like the ideas, they are the best i have seen. i really like them and want to hear more as well 1 Quote Link to comment Share on other sites More sharing options...
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