PleasantGuitar Posted November 10, 2013 Report Share Posted November 10, 2013 I cannot believe how bad Halo 4 is. 343 industry, I know it takes skill to program games like this but if you allowed my 10 year old cousin to dictate the creative decisions of Halo 4's design process, the Ned product would've have at least been 10x better than what you guys came up with. The mistakes are moronic and almost make you think 343 was trying to ruin the franchise. 1st pet peeve-meleeing absolutely ----sucks--- compared to Halo 3. Bungie had 3 basic gameplay mechanics to Halo 3-shoot, grenade, and melee. The way meleeing works in Halo 4 is --unbelievably-- bad. 2nd Enemy AI is --terrible, terrible, terrible--. When you play through the campaign in Halo 3 the enemies react differently EVERY time you play. They also do things -other- than strafe. They run and hide, the attack, they flank, they group together and attack, they hold back, etc. In Halo 4 they only strafe. WTBleep 343? 3rd Multiplayer. The levels are waaaay to large. Wen they are small they seem to be haphazardly designed. Did you guys even play The Pit on Halo 3? 4th Controls In Halo 3 you felt absolutely in control of Master Chief. In Halo 3 everything felt a bit slow which gives the user time to think of strategies and react to other players actions while moving throughout the level. Halo 4 feels like its on fast forward constantly and also feels like the gravity is much stronger. The vehicles don't do the cool things they do in Halo 3 5th level design. The levels in Halo 3 always had the player immersed in the game. You moved through a level twice, once to enter a building and once to exit. The world felt convincing every moment of gameplay. I admit Halo 4 has good graphics but the level design is BORING. Well that's about all I have time to lecture 343 on how they got Halo 4 so wrong. I was INCREDIBLY DISAPPOINTED AND WILL NEVER BUY ANOTHER HALO PRODUCT EVER AGAIN. I had a limited time to spend with a dear family member who loves games and made the serious mistake of buying Halo 4. I honestly felt like I've been stabbed in the back when I read all the good reviews of Halo 4 AND WILL NEVER TRUST REVIEW CONSENSUS EVER AGAIN. CLEARLY THE REVIEWERS ARE PAYED OFF WHEN YOU CAN GOOGLE HALO 4 AND IT COMES UP WITH HALO 4 SUCKS YET YOU CAN'T FIND A BAD REVIEW. HALO 4 deserved nothing over a 50%, it's an absolutely amateur attempt at making a game. Rant off Quote Link to comment Share on other sites More sharing options...
Jack Of Harts Posted November 10, 2013 Report Share Posted November 10, 2013 Halo 4 is a good game. It's got it's flaws, but it's still good. The campaign was fun, the matchmaking felt closer to Halo 3, the maps were decent (they weren't dull-looking Forge maps or environments recycled from campaign, like in Halo: Reach), the automatic weapons are actually useful, unlike in Reach where they just get smashed by headshot weapons, and they added in some cool game modes like Dominion, Regicide, Flood (Better than Infection in my opinion) and 343i continue to improve the game, to try and please everybody yet they still keep bitching at them as if they aren't listening to anything that the fanbase say, which is not true at all. It was their first game, cut them some slack. Also, we are not an official 343industries forum, we are a community forum. Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted November 10, 2013 Report Share Posted November 10, 2013 I cannot believe how bad Halo 4 is. 343 industry, I know it takes skill to program games like this but if you allowed my 10 year old cousin to dictate the creative decisions of Halo 4's design process, the Ned product would've have at least been 10x better than what you guys came up with. The mistakes are moronic and almost make you think 343 was trying to ruin the franchise. 1st pet peeve-meleeing absolutely ----sucks--- compared to Halo 3. Bungie had 3 basic gameplay mechanics to Halo 3-shoot, grenade, and melee. The way meleeing works in Halo 4 is --unbelievably-- bad. 2nd Enemy AI is --terrible, terrible, terrible--. When you play through the campaign in Halo 3 the enemies react differently EVERY time you play. They also do things -other- than strafe. They run and hide, the attack, they flank, they group together and attack, they hold back, etc. In Halo 4 they only strafe. WTBleep 343? 3rd Multiplayer. The levels are waaaay to large. Wen they are small they seem to be haphazardly designed. Did you guys even play The Pit on Halo 3? 4th Controls In Halo 3 you felt absolutely in control of Master Chief. In Halo 3 everything felt a bit slow which gives the user time to think of strategies and react to other players actions while moving throughout the level. Halo 4 feels like its on fast forward constantly and also feels like the gravity is much stronger. The vehicles don't do the cool things they do in Halo 3 5th level design. The levels in Halo 3 always had the player immersed in the game. You moved through a level twice, once to enter a building and once to exit. The world felt convincing every moment of gameplay. I admit Halo 4 has good graphics but the level design is BORING. Well that's about all I have time to lecture 343 on how they got Halo 4 so wrong. I was INCREDIBLY DISAPPOINTED AND WILL NEVER BUY ANOTHER HALO PRODUCT EVER AGAIN. I had a limited time to spend with a dear family member who loves games and made the serious mistake of buying Halo 4. I honestly felt like I've been stabbed in the back when I read all the good reviews of Halo 4 AND WILL NEVER TRUST REVIEW CONSENSUS EVER AGAIN. CLEARLY THE REVIEWERS ARE PAYED OFF WHEN YOU CAN GOOGLE HALO 4 AND IT COMES UP WITH HALO 4 SUCKS YET YOU CAN'T FIND A BAD REVIEW. HALO 4 deserved nothing over a 50%, it's an absolutely amateur attempt at making a game. Rant off HMMMM ! 1 The melee is fine in halo 4 you hit someone the shields go down you hit him again he dies there's nothing wrong with it is better than halo 3 meele system I think. 2 I will admit that halo 4 was way to easy but I don't think the AI is terrible it can still pose a good challenge. 3 Some maps are big for fans of btb and some are small for fans of just standard slayer if halo had just small maps on it less people would play it and so it would become more like COD having big maps and small maps is a good thing 4 I have no clue what you mean the only difference with he chief in halo 4 is that he has fall damage you are still 100 percent in control ? 5 I still feel just as immersed in halo 4 campaign than I did in halo Reaches I really don't see he issue with the level design I am hoping though in halo 5 the levels are more open I admit halo 4 is not the best halo game to come out and yes It is quite bad but halo 5 shall be better after the huge backlash I think 343i learned there lesson. 1 Quote Link to comment Share on other sites More sharing options...
Azaxx Posted November 10, 2013 Report Share Posted November 10, 2013 The triple core element to Halo still exists in Halo 4. Shoot/melee/grenade is still remains very much an integral component of the game, the melee system works fine. One hit to take down shields and another to kill the opponent on normal unaltered shields. Comparing to Halo 3, it's practically the same since sword blocking is gone. Halo has always been known to have awful AI, and Halo 3 was no exception. I could easily predict exactly what each enemy would do next after playing for so long. Saying that they are 'smart' compared to Halo 4's programmed AI is nonsense. In fact, Halo 4 has much better AI, friendly and enemy. With the DLC Halo 4 has, the maps are good in variation. Many large, many small and many medium sized maps for a variety of gametypes. At the start without DLC there weren't too many medium maps, it was just basically big and small. Saying there were no small is nonsense also. Btw, Halo 4 has a remake of The Pit. Halo 3's controls were atrocious, they were extremely clunky and weren't that responsive to what a Spartan Super Soldier should be like. Halo Reach corrected that a lot, and Halo 4 took that even further beyond. The controls are smooth and accurate. I usually play on sensitivity of 2-3 on all Halo games, and I can absolutely say with full confidence that Halo 4 crushes Halo 3's control system, with ease. I don't want a boringly slow game either, Halo 4 made it that you were actually a super soldier, fast and ruthless. Halo 3 made you out to be a joke, you weren't fast or anything special except jump height which was ridiculous if you think about it. Halo 4 corrected that, which it should've been by the 3rd game. This one I'll somewhat agree with, I dislike almost all of the on-disc maps that Halo 4 had, the standout for me being Exile, even Ragnarok was bland. However, that being said, the DLC maps were incredible. They had so much variety and they map design worked with every playstyle that people have and use. 1 Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted November 10, 2013 Report Share Posted November 10, 2013 The triple core element to Halo still exists in Halo 4. Shoot/melee/grenade is still remains very much an integral component of the game, the melee system works fine. One hit to take down shields and another to kill the opponent on normal unaltered shields. Comparing to Halo 3, it's practically the same since sword blocking is gone. Halo has always been known to have awful AI, and Halo 3 was no exception. I could easily predict exactly what each enemy would do next after playing for so long. Saying that they are 'smart' compared to Halo 4's programmed AI is nonsense. In fact, Halo 4 has much better AI, friendly and enemy. With the DLC Halo 4 has, the maps are good in variation. Many large, many small and many medium sized maps for a variety of gametypes. At the start without DLC there weren't too many medium maps, it was just basically big and small. Saying there were no small is nonsense also. Btw, Halo 4 has a remake of The Pit. Halo 3's controls were atrocious, they were extremely clunky and weren't that responsive to what a Spartan Super Soldier should be like. Halo Reach corrected that a lot, and Halo 4 took that even further beyond. The controls are smooth and accurate. I usually play on sensitivity of 2-3 on all Halo games, and I can absolutely say with full confidence that Halo 4 crushes Halo 3's control system, with ease. I don't want a boringly slow game either, Halo 4 made it that you were actually a super soldier, fast and ruthless. Halo 3 made you out to be a joke, you weren't fast or anything special except jump height which was ridiculous if you think about it. Halo 4 corrected that, which it should've been by the 3rd game. This one I'll somewhat agree with, I dislike almost all of the on-disc maps that Halo 4 had, the standout for me being Exile, even Ragnarok was bland. However, that being said, the DLC maps were incredible. They had so much variety and they map design worked with every playstyle that people have and use. Halo had been know for bad marine AI ( I don't think the marine AI is that bad ) and amazing enemy AI don't believe me go play halo 2 legendary and you shall see what I mean. Quote Link to comment Share on other sites More sharing options...
Azaxx Posted November 10, 2013 Report Share Posted November 10, 2013 Halo had been know for bad marine AI ( I don't think the marine AI is that bad ) and amazing enemy AI don't believe me go play halo 2 legendary and you shall see what I mean. Halo 2's enemy AI are not good, the only thing that makes them formidable is their toughness with shielding and the variety of weapons they possess. Take those weapons and strength away and they become AI like every other Halo game. Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted November 10, 2013 Report Share Posted November 10, 2013 Halo 2's enemy AI are not good, the only thing that makes them formidable is their toughness with shielding and the variety of weapons they possess. Take those weapons and strength away and they become AI like every other Halo game. Perhaps but you must admit then that halo 2 is quite hard and takes a lot of self control to beat. Quote Link to comment Share on other sites More sharing options...
D-38 Boss Posted November 10, 2013 Report Share Posted November 10, 2013 I think Halo 4 is great. I honestly like that they're moving away from the dependency on Melee. If there's a go to method to kill someone every time in a game, it gets stale. you need to have a variety, and a challenge. The old "Shoot, grenade" and "Shoot, Punch" was one of the reasons I hated 3, because the AR was nothing more than a Jab to set up a hook for the kill, if you'll excuse the metaphor. In 4, I can actually lay someone out with the AR. It's satisfying to use. And I don't think the AI is too bad. CoD has bad AI. 4's AI is nothing more than a bit... Basic if anything. Not broken. Quote Link to comment Share on other sites More sharing options...
тυcкєя Posted November 10, 2013 Report Share Posted November 10, 2013 Well first of all if you dislike Halo 4 why continue to talk about it? Why do you still play it, take it back and there you go. But let me tell you something Halo 4 is not considered a crappy game. The campaign was very fun and I think the story line was great, I will admit sometimes killing people is way too easy but it's not simple, some of the maps are very enjoyable and others are lame. But what you have to understand is that Halo 4 is a working project, 343 Industries is not yet sorting out the story and stuff. So the game has a few mistakes but it doesn't completely suck. Quote Link to comment Share on other sites More sharing options...
PleasantGuitar Posted November 10, 2013 Author Report Share Posted November 10, 2013 @TUCKER can you return games? I didn't think u could after u opened the package and played the game. I will be significantly less angry if you can return the game. @D-38 I don't find the weapons satisfying to use. Just take the nades, they don't do much and it's often hard to see if you stuck someone with the plasma grenade. If you stick a warthog with a nade, it should get messed up- in 4 I've stuck a warthog and it didn't do anything @Azaxx the DOC might add more variety but I doubt it makes the game worthwhile because the core gameplay mechanics are so flawed. Quote Link to comment Share on other sites More sharing options...
Caboose The Ace Posted November 10, 2013 Report Share Posted November 10, 2013 @TUCKER can you return games? I didn't think u could after u opened the package and played the game. I will be significantly less angry if you can return the game. @D-38 I don't find the weapons satisfying to use. Just take the nades, they don't do much and it's often hard to see if you stuck someone with the plasma grenade. If you stick a warthog with a nade, it should get messed up- in 4 I've stuck a warthog and it didn't do anything @Azaxx the DOC might add more variety but I doubt it makes the game worthwhile because the core gameplay mechanics are so flawed. Well yes you can return Games if there is a sticker on the cast take it off or sell it on Ebay or something it may not make you less angry but at least you get some money back also if you have a receipt and it is still valid take it back 2 One nade should not be enough to take down at warthog at least not in halo 4 at least 2 if you or lucky or 3 and yes I am sure I did something if it didn't then lag stuck again 3 Yes halo 4 is flawed but after the huge backlash I think 343 will make halo 5 a good halo game if they don't halo is dead as I don't think fans will put up with another flawed game again. Quote Link to comment Share on other sites More sharing options...
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