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Destiny: Hellmouth Screenshots


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hellmouth_concept.jpg?cv=3983588669&av=4

 

The recent release of Destiny:_The_Moon revealed a little taste of what's to come when you land there in your travels including "Hellmouth", an area that the Hive have claimed their own. In Bungie's recent Weekly_Update get a pretty good explanation of Hellmouth by Lead Environment Artist Sam Jones along with a few fresh images.

 

“The Hellmouth has one function only – to ask of the player what lies within.”
Sam Jones, Lead Environment Artist
 

The first step toward realizing the Hellmouth was to create a 2D concept expressing these themes. Mark Goldsworthy’s awesome concept (above) became the picture postcard for the Moon – a visual blueprint from which all subsequent lunar assets have been generated.

 

hive_archetype_concept.jpg?cv=3983588669

 

The Hellmouth is essentially a huge slice of Hive architecture. Dorje Bellbrook’s concept (above) conveys many different visual themes for our Hive spaces – accentuated sense of scale, menace, and a hefty touch of the exotic without being too alien. The maw of the Hellmouth takes these principles and expands them to a colossal scale.

 

 

hellmouth_gatehouse.jpg?cv=3983588669&av

 

The Hellmouth is a fortress cored deep into the Moon. This structure was always designed to conjure up imagery associated with a medieval castle. Darren Bacon’s concept for the Gatehouse (above) conveys many appropriate themes for the Hive: including mystery, darkness, evil, strength and militarism.

 

hellmouth_chain.jpg?cv=3983588669&av=408

 

We also wanted to instill visual cohesion throughout. This super heavy chain runs down deep into the dark dungeons beneath the Fortress – imprisoning the Hive’s most fearsome denizens.  It’s a visual anchor point for those exploring the inner sanctum of the Hive. Plus it looks badass and fits right into the whole accentuated gothic air of the Hive aesthetic.

 

hellmouth_grognok.jpg?cv=3983588669&av=4

 

Using Grognok, our awesome world creation software, I was able to take the next logical step and create a ‘3D concept.’  Grognok has some incredible terrain generation and manipulation tools. Creating initial geometry that describes classic lunar terrain was unbelievably easy.  I can literally sculpt the living grey model geometry, replicating pitch-perfect lunar crater patterns with great speed and finesse.

 

hellmouth_paint.jpg?cv=3983588669&av=408

 

This awesome Hellmouth 2D concept image (above), is essentially a paintover.  Darren Bacon took a screenshot of the in-game geometry and embellished it in Photoshop to take the whole affair to the next level.

 

hellmouth_now.jpg?cv=3983588669&av=40817

 

Finally, we see some of the final in-engine geometry, informed by Darren’s incredibly useful paintover.

 

I personally am looking forward to visiting "Hellmouth" along with friends and take back what is rightfully ours... The moon!!! See you on it's darkside!! :thumbsup:

 

 

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