Akali Posted December 24, 2013 Report Share Posted December 24, 2013 With around 500 developers now working on the project, Destiny has ballooned to become one of the largest projects in game development history. Technical art director Ryan Ellis was there from the beginning. As one of the first people assigned to the top secret "Destiny" game at Bungie, Ellis has watched and helped shape this sci-fi epic into what it has become today. As technical art director, Ellis is responsible for making sure the game looks as good as possible across all of the game's many platforms. While visiting Bungie for our January cover story, I spoke with Ellis about the early days of the then third-person game, the balance between scientific accuracy and fun, and the possibility of a PC release. there is a video in the link below but i couldnt copy it into this post http://www.gameinformer.com/b/features/archive/2013/12/23/the-big-decisions-of-destinys-development.aspx This post has been promoted to an article 1 Quote Link to comment Share on other sites More sharing options...
ShockGazm Posted December 25, 2013 Report Share Posted December 25, 2013 Man, Destiny is going to 'effin rock! Quote Link to comment Share on other sites More sharing options...
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