Jump to content

Halo 5 Forge


c_33_johnston

Recommended Posts

I really liked the Halo Reach Forge! I thought it was spectacular! I was thinking Halo 5's Forge could be a little like Halo Reach's. It would be very cool if you could Forge maps and have maybe The Flood spawn on them. You can survive against The Flood in a way you prefer. Or maybe you could just spawn computer players on your forge maps. I also enjoyed Halo Reach's firefight but after a while it just got a little boring. Maybe 343 could bring back firefight with The Flood and spice the firefight game mode up a bit! Thanks for taking time and reading this!

  • Like 1
Link to comment
Share on other sites

I think computer players would be a great addition to Halo in general. If 343 is worried that players will have trouble distinguishing between AI and players when people post videos of killionaires or Unfriggenbelievables on YouTube then perhaps they could make the AI look unique, maybe robotic like a training simulation.

 

Spawning AI players on forge maps could also come in handy when you don't have time to get a big lobby together to test your map.

 

I think Flood firefight would be great, but with this being the "Reclaimer" trilogy I find it hard to think (based off the storyline in Halo 4's campaign) they'll add flood into firefight. That being said I feel as though Forerunner Firefight and Covenant Firefight are still very real possibilities for Halo 5.

Link to comment
Share on other sites

I think Flood firefight would be great, but with this being the "Reclaimer" trilogy I find it hard to think (based off the storyline in Halo 4's campaign) they'll add flood into firefight. That being said I feel as though Forerunner Firefight and Covenant Firefight are still very real possibilities for Halo 5.

 

Not true. In 4 they introduced the game type flood. Instead of keeping with infection they chose to put spacial emphasis on the flood aspect going so far as to create a model for the flood not just a black spartan with a sword. Also, unless I'm mistaken, Wargames is a simulation that Spartans go through to prepare and train. All holodeck stuff like star trek I think. It wouldn't be a stretch at all if the unsc, seeing what the flood did to earth, would compile all known data on the flood, make a training modual out of it, and, well, train with it in case of future flood outbreaks. I see flood having a place in all future games if only in multiplayer.

PS if the flood show up in the campaign other than a flashback or mention then I'm not buying the game.

Link to comment
Share on other sites

I think Flood firefight would be great, but with this being the "Reclaimer" trilogy I find it hard to think (based off the storyline in Halo 4's campaign) they'll add flood into firefight. That being said I feel as though Forerunner Firefight and Covenant Firefight are still very real possibilities for Halo 5.

 

Yes! I'd love Flood firefight, I'd also love to go up against various types of flood, if they do this that would be awesome!

Link to comment
Share on other sites

Not true. In 4 they introduced the game type flood. Instead of keeping with infection they chose to put spacial emphasis on the flood aspect going so far as to create a model for the flood not just a black spartan with a sword. Also, unless I'm mistaken, Wargames is a simulation that Spartans go through to prepare and train. All holodeck stuff like star trek I think. It wouldn't be a stretch at all if the unsc, seeing what the flood did to earth, would compile all known data on the flood, make a training modual out of it, and, well, train with it in case of future flood outbreaks. I see flood having a place in all future games if only in multiplayer.

PS if the flood show up in the campaign other than a flashback or mention then I'm not buying the game.

 

That's right! I tend to forget that Halo 4's War Games are literally that- War games. 

 

With that thought in mind, it would add a lot to "simulations" if you have to prepare for every possible situation. Perhaps 343 should build on this even greater in the Halo 5. Maybe add some interesting text to the loadscreen, or even more interesting add cutscenes to matchmaking. 

 

The start of Firefight could be a large empty room that suddenly virtualizes and enemy's appear as your squad instructor (prefferrably the voice of the announcer) informs you "Firefight Simulations begin in 5...4...3...2...1..." 

Link to comment
Share on other sites

That's right! I tend to forget that Halo 4's War Games are literally that- War games. 

 

Thanky you! 343 is sitting on a goldmine, they have litteraly given you a justifiable reason to make rediculous forge maps and stupid little game types but they give you such little to work with that its sad. They are really missing out on a big opportunity. I hope they make it up to the forge community in 5... we are really hurtin over here! Nerdette out.

  • Like 1
Link to comment
Share on other sites

Human vs. Bots match?      YES PLEASE. (as long as no stats are recorded....freakin' boosters)

Bots in private lobbies?      YES PLEASE.

Enemy spawners in forge? YES PLEASE.

 

This could even be a somewhat viable solution to joining lobbies in progress (which is a big problem right now). Just replace the quitting player(s) with a bot of relatively equal difficulty.

  • Like 1
Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...