VinWarrior Posted June 12, 2014 Report Share Posted June 12, 2014 In an interview on Ubisoft's site with Unity's Lead Game Designer, Alex Pedneault, it was revealed the combat system in-game has been done over with an entirely new design, and the basic Block has been removed, meaning players can no longer simply press a button at the right time to block. Assassin's Creed: Unity's stellar debut at Xbox's E3 2014 Conference amazed many, fans and passersby alike, with an seemingly improved system, especially combat-wise. On Ubi.com, an interview was conducted with the man above, where he talked about the revamp in the fighting system in Unity. With a new engine, changes could be made, and one of the biggest is the removal of the basic Block. He said, “We still have counter moves like the parry, perfect parry and dodge but it is much harder to kill NPCs right away . . . Instead of simply pressing “B”, you now have to work for the kill." He also put emphasis on the idea of combat not being impossible, and that a small group of enemies shouldn't be too hard, but as they kept piling on, the player would have to develop new tactics and possibly evade the group. The spotlight then shifted to the new addition to Arno's arsenal, the Phantom Blade, acting as a hidden blade crossed with a Bow and Arrow system, which could prove useful for stealth, or for easy potshots. Did you like the block system in the previous Assassin's Creed titles, or are you glad to see such an overpowered system stripped out from the game? Let me know below, thanks for reading! This post has been promoted to an article 1 Link to comment Share on other sites More sharing options...
I_Make_Big_Boom Posted June 12, 2014 Report Share Posted June 12, 2014 Looking good so far. Maybe this will be the Creed that finally pulls me in. Link to comment Share on other sites More sharing options...
rrhuntington Posted June 12, 2014 Report Share Posted June 12, 2014 The block system was far too easy. I remember the battles being 10X easier than the stealth sequences. Make it more difficult I say! You're an assassin, not some overpowered swordsman... ...Even though the assassins are probably pretty good swordsman anyway. Link to comment Share on other sites More sharing options...
Connor Kenway Posted June 12, 2014 Report Share Posted June 12, 2014 Finally! I'm sick of the AC III / AC IV block it was just too easy about time it gets changed great article Ed Link to comment Share on other sites More sharing options...
Caboose The Ace Posted June 12, 2014 Report Share Posted June 12, 2014 I am very much glad this is a change that is being made. Ac combat was always too easy. Link to comment Share on other sites More sharing options...
Axilus Prime Posted June 12, 2014 Report Share Posted June 12, 2014 That's good. I remember how in AC3, I'd jump into a crowd of Redcoats and try to get an absurd number of them piled up, then kill them all. After a few times it got really boring. Link to comment Share on other sites More sharing options...
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