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Mafia 6.0


Akali

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Hello forumers B).

 

Are you ready for the sixth expansion of the Mafia game?

 

HOW TO PLAY

 

Mafia is a game of Civilians against Killers. The Mafia are the killers; the Civilians are innocents. Now, the below will be a list of the factions, their roles, and then a run through of a single 'round', from the start, all the way to the beginning of the next. Each round should last 4 days, of 48 hours 'Day' and 48 hours 'Night'.

 

FACTIONS

 

Pro-town - This team wins by lynching all Anti-town roles. Pro town roles include:

 

9x Civilians - Each daytime, you may vote to lynch one person listed in the suspect list. Your role does not include anything else you can do, but you may PM other players in an attempt to figure out who is who, pass information, etc.

 

1x Medic - Each night, the Medic may choose another person they can prevent from being killed. During they day, they may vote to lynch one person listed in the suspect list.

 

1x Detective - Each night, the Detective may look at another person's identity and figure out their role.

 

1x Jailkeeper - The Jailkeeper has the power to release a player who has been arrested. They can only use this power ONCE so make good use of this power.

 

Anti-town - This team wins by killing all Pro-town roles.

 

4x Mafians - Each night, the Mafia votes on player that they will kill. They also pick one of their own to do the deed - that person, alongside 3 other random players (Max 2. Anti-town) will be placed into the suspect list.

 

Note: If you are a civilian, you will not receive a PM when the game starts. If you are the Medic or the Detective, I will send you a PM that you must respond to ASAP. If you are a Mafian, I will send you all a group PM, and I will need a response ASAP.

 

How you get arrested.

 

After the killing scene three random people and the Mafia will go in the suspect list. People will vote for whoever they think killed the victim. The person/people with the highest amount of votes will be sent to jail. They will wait in there until the execution scene. If the Jailkeeper doesn't save you or if the Jailkeeper has already used their power you will die. If you're lucky and the Jailkeeper saves you then you then your role will still remain a mystery and you will still be able to use your Pro-town power (if you're Pro-town)

 

ROUNDS

 

1. The game begins during nighttime. The Medic will PM the host (me) stating the player they wish to protect. The Detective will PM the host stating the player they wish to investigate. The Mafians will PM me stating the person they will kill, and the person they will send to commit the deed.

 

2. The night time scene will be posted by me after approximately 48 hours, showing the results of all the roles and their actions. I will give a suspect list if a person has been killed, and then daytime begins.

 

3. All players may now vote for the people listed in the suspect list. After 48 hours I will tally up the votes and thusly write the hanging scene where the player(s) with the most votes are killed.

 

4. Daytime is now over, and nighttime begins again. The next nighttime begins the next round.

 

RULES

- You may screenshot anything you wish and post it within the thread. Images can also be edited to help you in your plans.

 

- You may PM other players in your attempts figure out other roles, and further your own plans. If you may, please include me so I may see your planning, but there is no need to.

 

- You may accuse other players of roles within the thread and out of it, or lie.

 

- You may reveal, or fake your role.

 

- You may not use information within this game to help you in things out of the game, e.g. "I'll tell you my role if you give me a 48 hour gold trial."

 

- Do not request for a role.

 

- You may not under any circumstances intentionally aid the enemy team.

 

- You may not under any circumstances use staff or mod powers, whether they are yours or someone else's, to aid your team.

 

- All dead players will have their faction and role revealed publicly.

 

- Ghosts (dead players) can do everything they could in life except vote and use role powers.

 

- No multi-lynching. If there is a tie the voting will go on for another night, if it is still a tie I will send a PM to the Jailkeeper to release a captive but if the Jailkeeper has already used their power I will do a random number generator between 1-100. This will work like this.

 

- (For Pro-town) Do not leave the PM!! It came to my attention that some people have left the PM that I set up and I thought that I didn't really need to say this but STAY IN THE PM!! It helps the game runs smoother and I need to be in the PM.

 

Example:

TheSilverCenturion - 2 <--- This person will be odd

Delpen9 - 2 <--- This person will be even

 

If it's an odd number, the person on top will die and if it's either the person on the bottom will die. This is to make the game go on longer than a few days.

 

So if you want to play put a number below between 1-16. Have fun :)

 

1. Ledgend1221 (Mafia) Dead

2. Butch Flowers - Dead

3. Arachny - Dead

4. WreckoningZebra1 (Mafia) Dead

5. Caboose the Ace - Dead

6. Axilus Prime - Dead

7. Blake Belladonna - Dead

8. Unease N3wsnut (Medic) - Dead

9. Delpen9 (Mafia) - SURVIVED

10. The Director (Jailkeeper) Dead

11. Self Destruct (Mafia) - SURVIVED

12. TheSilverCenturion - Dead

13. rrhuntington (Mafia) Dead

14. Ruby Rose - Dead

15. Bnus (wannabe Mafia) dead

16. Yoshi1176 - (Detective) dead

The late list

17. Rue (Last civilian) dead

18. Mereel - Suicide

 

MAFIANS WIN!!!!!!!

Edited by Yang Xiao Long
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A) What does the Jailkeeper ACTUALLY do? "Releasing" a player who has been "Lynched" doesn't make sense; the two alternatives I can think up is that he 1. Prevents a person from being lynched OR 2. Brings a lynched player back to life.

 

B) In the past we had less powerful Pro-town roles and still Pro-town held an advantage. If this game turns out the same we might want to take a look in changing that up.

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A) What does the Jailkeeper ACTUALLY do? "Releasing" a player who has been "Lynched" doesn't make sense; the two alternatives I can think up is that he 1. Prevents a person from being lynched OR 2. Brings a lynched player back to life.

 

B) In the past we had less powerful Pro-town roles and still Pro-town held an advantage. If this game turns out the same we might want to take a look in changing that up.

Say you are waiting to be executed. The Jailkeeper can save you from being killed. Also that is the only Pro-town change so it's still balanced and it's a one time thing so it's not completely op.

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Since we don't have double lynchings, maybe replace the jail keeper with the Sniper from one of the previous games?

 

Also, I'll take 1 please Bob.

I don't really see a Sniper working as a Pro-town however it is a good suggestion

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^

 

The sniper could work for mafia or pro town or work for himself and had his own win requirements. :)

 

Why no more double lynching?

Well I can just say that the Mafian used a Sniper. Also look at last game, it went way to quick. These things last a good amount of time but last game only took 5 Mafia days. I also feel like it takes away some of the fun taking out 50% of the list every time which made the game to easy for everyone else.

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