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BxR, BxB, Double shots?


Gary

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If you're playing the classic Halo 2 multiplayer (running the original maps on their original engine), then all of the original glitches and exploits will still work - this includes things like button combos, trick jumps, and superbounces, which should function exactly as they did when the game was first released. However, in the updated Halo 2: Anniversary engine these won't be available.

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For H2A Multiplayer they are using a new version of the engine for everything. For the standard Halo 2 campain, the new engine runs alongside the original to provide the updated visuals and sounds, the same way CEA was designed. This is why the animation skipping and Havok glitches will work for the campain, but not for the Anniversary Multiplayer.

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So I'm slightly confused, will there be different playlists for the original MP and the one with the new upgrade engine?

 

Yes. The original multiplayer will be available on its original engine, on the original maps, with exactly the same settings as when Halo 2 was first released, including all the original bugs, glitches, and tricks. This will look exactly the same as the original Halo 2, except running at 60FPS and in 1080p.

 

There will be a separate playlist with some new maps on a completely new engine, which will be basically the same except with all the bugs and glitches removed, and with completely new graphics.

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