MCPO Mayh3m Posted October 25, 2014 Report Share Posted October 25, 2014 Welcome to the Mafia 7.0 sign ups! Bnus and I will be working together on this version of Mafia to help keep things active. HOW TO PLAY:This game of Mafia will be a little different as we introduce some new roles and hopefully an interesting plot to go along with each scene. Mafia 7.0 will be played just like the rest, where there is a 48 hour day scene, and a 48 hour night scene. In the past, we have mostly had 2 factions: Pro-Town and Anti-Town (Civilians Vs. Mafians)…. But this round we bring back a role that has NO faction.FACTIONS:Pro-town - This team wins by lynching all Anti-town roles. Pro town roles include:9x Civilians - Each daytime, you may vote to lynch one person listed in the suspect list. Your role does not include anything else you can do, but you may PM other players in an attempt to figure out who is who, pass information, etc.1x Medic - Each night, the Medic may choose another person they can prevent from being killed. During the day, they may vote to lynch one person listed in the suspect list.1x Detective - Each night, the Detective may look at another person's identity and figure out their role.Anti-town – They win by killing off all Pro-Town roles. Anti-Town roles Include: 4 x Mafians - Each night the Mafia votes on player that they will kill. They then choose who commits the killing. Once they decide they will PM me the information and we can set up the scene. 1 x Mafian Juggernaut – This role is exactly like the other Mafians, however it takes two Lynches to kill them. Only draw to this role is that once he is lynched once, their role is revealed. Neutral-Town: 1x Sniper – Every 3rd round, the Sniper gets to choose a target that he wants to lynch. He has no obligation to either faction, though has the option of assisting either pro-town or anti-town. 1x Jailkeeper – The Jailkeeper has the power to release a player who has been arrested. They can only use this power one time so make good use of this power.Note: If you are a civilian, you will NOT receive a PM when the game starts. If you are the Medic or the Detective, I will send you a PM that you must respond to ASAP. If you are a Mafian, I will send you all a group PM, and I will need a response ASAP. (Yangs version) ROUNDS: 1. This game begins during night scene. The Medic must PM me (the host) stating the player they wish to protect. The Detective will PM me stating the player they are going to investigate. The Mafians will also PM me stating the person they want to kill, and the person the person who will do it. 2. The nighttime scene will be posted after approximately 48 hours, showing the results of all the roles and their actions. There will be a suspect list if a person has been killed. Once this is completed, the day time scene will begin and will last for 48 hours. 3. All players may now vote for the people listed in the suspect list only. After 48 hours I will tally up the votes and then write the execution scene where the player(s) with the most votes will be executed. 4. Daytime will then be over, and the night scene begins again. The next night scene begins the next round. RULES: You may screenshot anything you wish and post it within the thread. Images can also be edited to help you in your plans. You may PM other players in your attempts to figure out other roles, and further your own plans. If you may, please include me so I may see the planning, but there is not mandatory. You may accuse other players of roles within the thread and out of it, or lie. You may reveal, or fake your role. You may not use information within this game to help you in things out of the game, e.g. "I'll tell you my role if you give me a 48 hour gold trial." Do not request me for a role. You may not under any circumstances intentionally aid the enemy team. You may not under any circumstances use staff or mod powers, whether they are yours or someone else's, to aid your team. All dead players will have their faction and role revealed publicly. Ghosts (dead players) can do everything they could in life except for vote and use role powers. PLAYER LIST: Please sign up picking a number between 1-18. We can start the game with 16 as we would drop 1 civilian and 1 mafian. Yoshi1176 Rue Ultimate Remnant rrhuntington SlenderYang TK666 SikSlik7 Unease P34nut Delpen 9 The Director Cerulean Dexter Grif Shinya Kogami Emperor Caboose Ruby Rose Axilus Prime Self Destruct Ledgend1221 3 Link to comment Share on other sites More sharing options...
Delpen9 Posted October 25, 2014 Report Share Posted October 25, 2014 (edited) #9 I think the jailkeeper should get to release a person twice. Edited October 25, 2014 by Hellpen9 Link to comment Share on other sites More sharing options...
Guts Posted October 25, 2014 Report Share Posted October 25, 2014 Number 12 my good sir Link to comment Share on other sites More sharing options...
rrhuntington Posted October 25, 2014 Report Share Posted October 25, 2014 4 Link to comment Share on other sites More sharing options...
Mr Kittens and Gibberish Posted October 25, 2014 Report Share Posted October 25, 2014 Sign me up! #15! Got to go...library almost closing! Link to comment Share on other sites More sharing options...
Rue Posted October 25, 2014 Report Share Posted October 25, 2014 I'd like number 2 please! Link to comment Share on other sites More sharing options...
Yoshi1176 Posted October 25, 2014 Report Share Posted October 25, 2014 I'm in Link to comment Share on other sites More sharing options...
Sikslik7 Posted October 25, 2014 Report Share Posted October 25, 2014 I'm in, you know the number Link to comment Share on other sites More sharing options...
I_Make_Big_Boom Posted October 25, 2014 Report Share Posted October 25, 2014 17 pls. Juuuuuggggeeerrrnnnaaaut. Link to comment Share on other sites More sharing options...
MCPO Mayh3m Posted October 25, 2014 Author Report Share Posted October 25, 2014 10 Spots left! Link to comment Share on other sites More sharing options...
The Director Posted October 25, 2014 Report Share Posted October 25, 2014 10 Link to comment Share on other sites More sharing options...
Unease Peanut Posted October 25, 2014 Report Share Posted October 25, 2014 #8 pls Link to comment Share on other sites More sharing options...
Composite Armour Posted October 25, 2014 Report Share Posted October 25, 2014 I'll take 18 please bob. Also, I swear to god if I'm a mafian again I'm going to rant. Link to comment Share on other sites More sharing options...
Axilus Prime Posted October 25, 2014 Report Share Posted October 25, 2014 Spot 16. Link to comment Share on other sites More sharing options...
MCPO Mayh3m Posted October 25, 2014 Author Report Share Posted October 25, 2014 6 Spots remain! Link to comment Share on other sites More sharing options...
Axilus Prime Posted October 25, 2014 Report Share Posted October 25, 2014 So then neutrals can choose which side to aid and share winning conditions with? Link to comment Share on other sites More sharing options...
MCPO Mayh3m Posted October 25, 2014 Author Report Share Posted October 25, 2014 So then neutrals can choose which side to aid and share winning conditions with? Correct. Link to comment Share on other sites More sharing options...
I_Make_Big_Boom Posted October 25, 2014 Report Share Posted October 25, 2014 Correct. What if they only stick to themselves? Is it possible for the Neutrals to win, and Protown/Mafians to lose? Link to comment Share on other sites More sharing options...
MCPO Mayh3m Posted October 25, 2014 Author Report Share Posted October 25, 2014 What if they only stick to themselves? Is it possible for the Neutrals to win, and Protown/Mafians to lose? If the mafians are eliminated the game would end. If the Sniper is still alive we may be able to flex it a little longer if he chooses to go rogue. Link to comment Share on other sites More sharing options...
Composite Armour Posted October 25, 2014 Report Share Posted October 25, 2014 It's always going to be pro-town vs mafia, regardless of whatever wild card roles are in it. The game will only end when one side is eliminated and the neutral roles will always belong to one side. Link to comment Share on other sites More sharing options...
MCPO Mayh3m Posted October 25, 2014 Author Report Share Posted October 25, 2014 It's always going to be pro-town vs mafia, regardless of whatever wild card roles are in it. The game will only end when one side is eliminated and the neutral roles will always belong to one side. Yep. Link to comment Share on other sites More sharing options...
Delpen9 Posted October 25, 2014 Report Share Posted October 25, 2014 It's always going to be pro-town vs mafia, regardless of whatever wild card roles are in it. The game will only end when one side is eliminated and the neutral roles will always belong to one side. I can see different neutral roles taking seperate sides. Link to comment Share on other sites More sharing options...
Composite Armour Posted October 26, 2014 Report Share Posted October 26, 2014 Neutral roles are just individuals with the freedom of choice. They don't have any group or consensus. All they have in common is the fact that they can choose their side. Other then that, they're no more connected then any two civilians would be. 1 Link to comment Share on other sites More sharing options...
Buns Posted October 26, 2014 Report Share Posted October 26, 2014 So then neutrals can choose which side to aid and share winning conditions with? The neutrals will not win or lose. They merely must act out their role in the best way they see fit. If they want to help both sides then they can do that. Link to comment Share on other sites More sharing options...
Connor Kenway Posted October 26, 2014 Report Share Posted October 26, 2014 Sign me up Link to comment Share on other sites More sharing options...
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