RandyROFLSTOMP Posted November 5, 2014 Report Share Posted November 5, 2014 What kinds of grenades do you want to see included in Halo 5: Guardians?Here are the grenade types I want.Fragmentation Grenade-appears as a glowing gold sphere that whooshes in flight-medium projectile speed-minor projectile drop over distance once past close range-bounces off of hard surfaces including players and vehicles-timed fuse begins on impact-medium sized, spherical area of effect-damage gradient is highest at the center of the blast and lowest at the edges of the blast radius-maximum damage is equivalent to 1.0 shield layers-after detonation, a black dust cloud lingers in the blast radius for a moment-medium cooldown period between consecutive grenade throws-typically spawn in groups of twoPlasma Grenade-appears as a glowing blue sphere that hisses in flight-medium projectile speed-moderate projectile drop over distance once past medium range-sticks to hard surfaces, including hard vertical surfaces, as well as players or vehicles-timed fuse begins on impact-narrow and long, cylindrical area of effect is projected perpendicularly outward from the impacted surface-cylindrical area of effect is comprised of two nested cylindrical damage-zones-entire inner cylinder deals a single static damage value-outer cylinder has a damage gradient that is highest at the grenade edge of the cylinder and lowest at the far edge of the cylinder-maximum damage is equivalent to 2.0 shield layers (1.25 inner cylinder + 0.75 outer cylinder)-after detonation, a blue haze lingers in the blast radius for a moment-medium cooldown period between consecutive grenade throws-typically spawn in groups of twoGravity Wave Generator-appears as a glowing purple cone that hums in flight-fast projectile speed-no projectile drop over distance-immediately detonates on impact with any hard surface including players or vehicles -thin and tall, prolate spheroidal area of effect-creates a momentary push back effect upon detonation in addition to dealing damage-direct impact deals a single static damage/push value plus the entire splash radius deals a single static damage/push value (full damage/push, splash damage/push, or no damage/push)-maximum damage is equivalent to 0.55 shield layers (0.275 direct impact + 0.275 splash)-briefly distorts directly impacted players' hearing-short cooldown period between consecutive grenade throws-typically spawn in groups of threePulse Orb-appears as a glowing red sphere that wah-wahs in flight-slow projectile speed-major projectile drop over distance once past long range-bounces off of hard surfaces, including players and vehicles, before eventually coming to rest on a hard horizontal surface-manually detonated by the user (hold trigger to throw, release trigger to detonate) or will automatically detonate after some time-upon detonation, an emp blast is immediately followed by an incineration blast-large, spherical area of emp effect-emp damage gradient is highest at the center of the blast and lowest at the edges of the blast radius-very small, spherical area of incineration effect-entire incineration sphere deals a single static damage value-maximum damage is equivalent to 4.0 shield layers (2.0 emp + 2.0 incineration)-long cooldown period between consecutive grenade throws-emp blast briefly stuns impacted vehicles' movement for a static duration-a player killed, or a vehicle destroyed, by the incineration blast will immediately begin disintegrating-typically spawn in groups of one 2 Link to comment Share on other sites More sharing options...
Pbrabbit Posted November 5, 2014 Report Share Posted November 5, 2014 Plasma grenades. Please. I want them so bad. Link to comment Share on other sites More sharing options...
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