RandyROFLSTOMP Posted November 7, 2014 Report Share Posted November 7, 2014 The Promethean "Portal Projector" is a charge-then-fire turret that can temporarily create a pit-like portal on the ground. Any infantry or vehicles that fall into the pit are immediately killed or destroyed.While manning this turret, the user's traditional fixed depth 2D HUD reticle is replaced by a variable depth 3D targeting reticle that remains stuck to the ground at all times. As the user turns his view, the variable depth targeting reticle slides over the ground while always remaining centered in the middle of the screen (unless otherwise instructed by the user). The user can slide this turret's grounded targeting reticle away from the center of the screen by engaging the movement thumbstick. The user cannot slide the 3D targeting reticle beyond the edge of the screen.The portal's size, duration, and cooldown are all proportional to the charge time before firing. The minimum charge time yields a small radius, short duration portal with a short cooldown period after firing. The maximum charge time yields a large radius, long duration portal with a long cooldown period after firing. The weapon automatically fires upon reaching its maximum charge level.Once the minimum charge time is achieved, the circular targeting reticle will begin expanding, from small enough to only fit a single Spartan in to large enough to fit an entire Warthog in, indicating the size of the portal that will be created when the trigger is released.Like traditional turrets, the aiming thumbstick turns the player's view while the reticle remains centered in the middle of the screen. Unlike traditional turrets, the user can manually slide the flat, circular, grounded, variable depth, 3D targeting reticle away from the center of the screen by engaging the movement thumbstick. 1 Quote Link to comment Share on other sites More sharing options...
BeckoningZebra1 Posted November 7, 2014 Report Share Posted November 7, 2014 I feel as though the Shade turret has been under-used in past Halo games, but perhaps a new turret with new designs and capabilities could revitalize the inclusion of turrets in multiplayer, the Prometheans need more weapons anyways. Thanks for sharing your idea! Quote Link to comment Share on other sites More sharing options...
DIABLO 0166 Posted November 7, 2014 Report Share Posted November 7, 2014 It would be great if there was new stuff like vehicles and systems. Quote Link to comment Share on other sites More sharing options...
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