RandyROFLSTOMP Posted November 10, 2014 Report Share Posted November 10, 2014 The Promethean CQC Weapon is the Energy Whip. It is a melee weapon that can perform two unique attacks, each with a distinct range and area of effect. Tapping the Fire button performs a relatively long range whip strike in a small radius, cylindrical area of effect, similar to firing a shotgun slug. Tapping the Melee button performs a relatively short range whip strike in a flat, wide, triangular area of effect, similar to firing a sawn off shotgun. Each successful whip strike drains the target of one shield layer, so two whip strikes would kill a fully shielded player. Each successful whip strike instantly increases the user's shield level by one half a shield layer, as if he were stealing some of the energy drained from his target. Energy shield replenishment can only charge the user to a full default shield layer, not into Overshield layers. The Energy Whip is hitscan and fires immediately upon trigger pull. It is not headshot capable. Quote Link to comment Share on other sites More sharing options...
Yoshi1176 Posted November 10, 2014 Report Share Posted November 10, 2014 I don't see this fitting into multiplayer very well. Maybe if it was just a Promethean weapon that they used in campaign, but I don't think this would work well if players were using it. Quote Link to comment Share on other sites More sharing options...
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