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The Ultimate Mafia, 8.0 [GAME-OVER]


I_Make_Big_Boom

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Self Destruct, and Yang Xiao Long are your hosts this evening!

 

 

Well here we are. Mafia 8.0. Get ready for Ultimate rekage. :spiteful:

 

I obviously took some things that Bnus/Centurion did with 7.0, so I'd like to give credit to them for some of the stuff in 8.0 (including part of the banner).

 

 

Finally, I'd like to take the time to honor the previous Mafia games, and their hosts.  :good:

 

Mafia 1.0: Cerulean

Mafia 2.0: Cerulean

Mafia 3.0: Sikslik7

Mafia Returns: Axilus Prime

Mafia 5.0: Dexter Grif

Mafia 6.0: Yang Xiao Long

Mafia 7.0: Age Of Conflict: Bnus, TheSilverCenturion

 

 

Rules & How to Play:
 

  Reveal hidden contents

 

Player List:

 

1. Ledgend1221

2. Scrooge Pbrabbit

3. Ruby Rose, Civilian - Lynched - Round 2

4. Axilus Prime, Civilian - Executed - Round 4

5. Bnus, Medic - Assassinated - Round 6

6. Deerpen9, Boss - Lynched - Round 4

7. TheSilverCenturion, Judge - Executed - Round 2

8. rrhuntington

9. Dexter Grif

10. Connor Kenway, Civilian - Lynched - Round 3

11. Rue, Civilian - Lynched - Round 1

12. The Director

13. Arachny, Civilian - Executed - Round 3

14. Caboose The Ace, Civilian - Executed - Round 1

15. Yoshi1176

16. Ash, Snitch - Executed - Round 7

17. Santazer

18. Blake Belladonna

 

Newcomers:

19: BATMAN

20: Sarge, Civilian - Lynched - Round 6

21: Anarchy

 

 

Role Status:

 

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Edited by Self Destruct
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  On 12/5/2014 at 7:10 AM, Ultimate Remnant said:

Give me number 18.. This is going to be insane... Balance or not, who cares?

 

Well it is up to you guys to help me balance it out. This is what a suggestions page is for.

 

I'll take any, and all criticism/suggestions if you have any. :)

 

+ The roles' abilities can change if enough people want them to.

Edited by Elf Destruct
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  On 12/5/2014 at 7:13 AM, Elf Destruct said:

Well it is up to you guys to help me balance it out. This is what a suggestions page is for.

 

I'll take any, and all criticism/suggestions if you have any. :)

 

+ The roles' abilities can change if enough people want them to.

If the hacker uses his ability, is he revealed? Or did I read that wrong?

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  On 12/5/2014 at 7:17 AM, Ultimate Remnant said:

If the hacker uses his ability, is he revealed? Or did I read that wrong?

 

I'll check and update the description. The Hacker will not be revealed if they use their abiltiy: Ultimate or otherwise.

 

The only roles that have abilities that reveal their roles on usage are the Juggernaut & Medic's Ultimate Abilities.

 

Of course anyone can publicly reveal their role if they choose to. You're probably going to have a hard time getting people to believe you if you don't have evidence.

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On looking more in depth at the rules I have several problems with them. :)

 

Why cant Neutrals win the game.

 

The Mafian number is too low 16 civs and 3 neutrals makes at maximum 19  people who may need to be killed with 16 definite.

Maybe this has always been the number of Pro town in Pro town.  But right now I feel the mafians should have 1 or 2 more mafians.

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  On 12/5/2014 at 7:26 AM, Caboose The Ace said:

On looking more in depth at the rules I have several problems with them. :)

 

Why cant Neutrals win the game.

 

The Mafian number is too low 16 civs and 3 neutrals makes at maximum 19  people who may need to be killed with 16 definite.

Maybe this has always been the number of Pro town in Pro town.  But right now I feel the mafians should have 1 or 2 more mafians.

 

When the Hacker uses their Ultimate Ability (which they are definitely sure to use) the Protown - Mafia ratio will look like this: 12x Civilians - 6x Mafians. That's half (not counting the 3 Protown Special roles). Plus the Juggernaut has 2 lives, and possibly another if they survive after they use their Ultimate Ability: making them represent 3 Mafians. The ratio would look like this then: 15 Protowns or 12 Civilians - 8 Mafians. That's above half.

 

Now we'll most likely not get a full roster, but the number of Mafians will always stay the same. So we might end up with a lesser Protown to Mafian ratio (as in less Protowns).

 

Don't forget that the Neutrals can choose to help either faction, so they can in a sense be counted as an extra Mafian if they choose.

 

I might add some more Mafians. We'll have to see how many people actually sign up though to get the ratio right.

 

 

Now on the topic of Neutrals winning... I honestly don't know if I should allow that. I mean I want to, but I feel that would give the Neutrals incentive to not help the other Factions (which they don't have to in the first place, but they cannot win if they do that). You would probably see less teamwork between the Neutrals and other Factions (well on the surface. They might have an ulterior motive for helping you then: like using you to win).

Edited by Elf Destruct
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  On 12/5/2014 at 9:49 AM, Axilus Prime said:

Neutrals win by succeeding in their goal. They don't actually have to stay alive to do it. For example, a Neutral could set his goal as "cause utter chaos", snipe people with no discernible pattern, and succeed even if he dies before the game ends.

I don't think that's how it works... I'm pretty sure it's surviving. I guess you could say that, but that's more of an "Honoring" than actually winning... Live your own dream.

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  On 12/5/2014 at 11:48 AM, Cerulean said:

Suggestion: Stop separating sign-up and game threads because that does nothing other than clutter up Offbeats

 

Offbeat has only 1,000,000,000 threads, so I think adding just 1 more thread won't hurt.

 

If you want less clutter then ask for a separate "Forum Games" section in Suggestions/Ideas.

  On 12/5/2014 at 11:59 AM, Axilus Prime said:

That, I have to agree with. How about renaming the topic to remove everything after "8.0" and just having the game played here once the player list is filled?

 

That's what I'll probably do.

 

I need to know when the Ultimate Abilities for the players will show up. What Rounds do they each become available on?

 

Here's the list again so you don't have to go back to the main page:

 

Factions

 

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Ultimate Abilities

 

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