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Thoughts on H5g ranking system


Caboose The Ace

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What are your thoughts on the new ranking system?

Is it better than previous ranking systems, is it worse?

How could it be improved?

 

I myself did play the beta.... I know Caboose playing a Halo game is out of this world.....

 

Thought I have limited experience with the ranking system I am certain this is better than Halo 4 and Halo reaches ranking system.

 

Is it better than Halo 3? Don't kill me but I think so. Why? I will be honest its difficult to write down why, but from my gameplay experience and reading online about it, I think its better than Halo 3.

 

Maybe because it seems more comptive, because of the new Pro rank and all only being given to a extremely limited amount of people.

 

Still the system has issues, such as lone wolves such as myself losing exp due to a crappy team. But hopefully 343 does something to make sure lone wolfing can be viable. Such as still ranking up if you do well, but also ranking up quicker if your team does good and wins.

 

So.... you rank up if you do well

You rank up more if you team does well too...

 

Question is how do you rank lone wolves who do well? on Kd maybe?

That's the question im stuck on....

 

 

Anyway Caboose out! :)

 

Edit

 

WOLOLOL and I just realised this topic is in the general discussion section....

Mods feel free to move it to the matchmaking section.

Edited by Caboose The Ace
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Here's what I got from it:

 

Pros:

- Competetive Rank is actually showed in game instead of outside the game

- SR is included along with CSR

- CSR can fall if you start doing badly

- SR keeps going regardless of what you do

- CSR represents actual named ranks instead of just CSR40 and so on

 

Cons:

- Your CSR can fall if you get stuck with crappy teamattes, and lose the match

- Getting paired with people of equal CSR rank is occasional, but not all the time

 

Neutral:

- CSR apparently falls if you're inactive for a while. I honestly don't care, but I know a bunch of other people would

 

From what I see this new system is definitely better than Halo 4's system, but there are still problems with how it is currently.

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Here's what I got from it:

 

Pros:

- Competetive Rank is actually showed in game instead of outside the game

- SR is included along with CSR

- CSR can fall if you start doing badly

- SR keeps going regardless of what you do

- CSR represents actual named ranks instead of just CSR40 and so on

 

Cons:

- Your CSR can fall if you get stuck with crappy teamattes, and lose the match

- Getting paired with people of equal CSR rank is occasional, but not all the time

 

Neutral:

- CSR apparently falls if you're inactive for a while. I honestly don't care, but I know a bunch of other people would

 

From what I see this new system is definitely better than Halo 4's system, but there are still problems with how it is currently.

 

Losing CSR for inactivity makes sense, as it keeps you playing actively. Plus, named ranks are much better then number ranks. Being Onyx II sounds better than Skill 38. ^_^

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