wreckhavok Posted January 28, 2015 Report Share Posted January 28, 2015 So I was thinking it would be cool to make a Halo game using a lot of the original ideas, such as having animals live in the world like the beast thing they were thinking of adding in Halo CE and using some of the old weapon ideas based on the models shown. It would be a totally different take on the Halo universe and I would like to know what you guys thing of this idea. It is a very rough idea and I would like some responses on what you think would make it better. Thanks -an anonymous person Quote Link to comment Share on other sites More sharing options...
Ash Posted January 28, 2015 Report Share Posted January 28, 2015 It is a rough idea, and it sort of reminds me of the GTA V single player that was filled with wildlife. I think it would be a cool idea to have a living environment in Halo that isn't just scenery. Would it include the massive beasts that were in reach, or the Moa? What exactly do you mean by old weapon ideas? Quote Link to comment Share on other sites More sharing options...
wreckhavok Posted January 28, 2015 Author Report Share Posted January 28, 2015 well the creatures would be like a thorn beast (you can look it up) which Bungie was actually thinking of using in Halo CE but decided against it, and there were also some weapons they didn't put in but I don't know the names of. Quote Link to comment Share on other sites More sharing options...
Ash Posted January 28, 2015 Report Share Posted January 28, 2015 Ohh, I see what you mean now. That's actually kind of cool Quote Link to comment Share on other sites More sharing options...
Twinreaper Posted January 29, 2015 Report Share Posted January 29, 2015 So your looking to make a Halo game similar to what Halo was supposed to be before Microsoft bought Bungie yes? If this is what your looking to do, I advise you first take the rough idea and create first a solid layout for mechanics. Once you kbow exactly how you want things to functions, you then need to research what opensource game engines can accomodate what you need. It's not as simpke as just opening up Unity, Cryengine or UDK...and just chugging along. Not tryin to discourage you at all, I'm just trying to give you a realistic view of what to expect with a project like this. Even for simple multiplayer only SDK created ganes, a team of 10 or more is usually involved. You will need to know C#/C++, Lua, Python or any other extention language needed to write additional handling or custom architecture for your chosen pkatform and engine. 1 Quote Link to comment Share on other sites More sharing options...
Ash Posted January 29, 2015 Report Share Posted January 29, 2015 I thought Halo was supposed to be an RTS before Microsoft came along.. Maybe I'm getting mixed up >.> Quote Link to comment Share on other sites More sharing options...
Twinreaper Posted January 30, 2015 Report Share Posted January 30, 2015 No your correct about it being a RTS game. It had real time reflections, 3rd person camera done right and a huge weapon set consisting of what we have in Halo now, plus an additional 30+ weapons. Quote Link to comment Share on other sites More sharing options...
Ash Posted January 30, 2015 Report Share Posted January 30, 2015 Too bad we couldn't have that ;-; Quote Link to comment Share on other sites More sharing options...
Twinreaper Posted January 30, 2015 Report Share Posted January 30, 2015 We could have that, but would require a very dedicated team similar to what Installation 00 has formed. Not in terms of numbers, but talent. Creating an open world design and incorporating real time reflections is the hardest part. To date, I can't name one RTS or FPS that includes actual real time reflections. They all seem to use the default cube map environment approach. Quote Link to comment Share on other sites More sharing options...
Come on Carolina Posted February 4, 2015 Report Share Posted February 4, 2015 Yeah, if you intend to make a game, then you'll need to fully flesh out your idea first, and then also have the skills to back it up...if you're looking for a team to work with, nobody is going to want to work with an "idea man". They want to work with people that have skill and passion and drive...not to mention know-how to support it. Quote Link to comment Share on other sites More sharing options...
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